.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #261  
Old February 26th, 2022, 12:29 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,487
Thanks: 3,957
Thanked 5,690 Times in 2,810 Posts
DRG will become famous soon enough
Default Re: RetLT Scenario issues

Quote:
Originally Posted by RetLT View Post
Quote:
Originally Posted by DRG View Post
Do you recall if it was like that before?
I am not sure. The Russian tanks never made it that far.
I checked the copy of that scenario in the virgin copy of the game I use to test update extractions and the dragon's teeth ( and mines ) show on the map but are not reported. In a quick test running infantry through the mines they did not trigger them so neither the DT's or Mines were active in the scenario you tested the first time

They are in revised copy I posted above
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #262  
Old March 3rd, 2022, 08:00 PM

RetLT RetLT is offline
Major
 
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
RetLT is on a distinguished road
Default Re: RetLT Scenario issues

Scenario #318 Cut the Baloney

German Wespes have odd pre-plotted targets.
Reply With Quote
The Following User Says Thank You to RetLT For This Useful Post:
  #263  
Old March 29th, 2022, 10:33 PM

RetLT RetLT is offline
Major
 
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
RetLT is on a distinguished road
Default Re: RetLT Scenario issues

Scenario #329 Operation Cauldron

British units D0 and E0 play rifle sounds for their Stens. Other squads play correct sounds.
Reply With Quote
The Following User Says Thank You to RetLT For This Useful Post:
  #264  
Old April 3rd, 2022, 02:16 PM

RetLT RetLT is offline
Major
 
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
RetLT is on a distinguished road
Default Re: RetLT Scenario issues

Scenario #333 Assault on Maleme airfield

1.NZ Static AA guns do not fire at aircraft.

2. German PAW 7.5s under computer control fire cluster munitions. This cannot be repeated as a human player.
Reply With Quote
  #265  
Old April 3rd, 2022, 03:15 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,487
Thanks: 3,957
Thanked 5,690 Times in 2,810 Posts
DRG will become famous soon enough
Default Re: RetLT Scenario issues

Quote:
Originally Posted by RetLT View Post
Scenario #333 Assault on Maleme airfield

1.NZ Static AA guns do not fire at aircraft.

2. German PAW 7.5s under computer control fire cluster munitions. This cannot be repeated as a human player.
1. is because they are not and never have been set up as AA capable and we don't use heavy AA guns anywhere in the game so this is a "naming issue" that will be corrected

2........ well THAT is weird. Will investigate. Are you seeing a "cluster" type multiple graphics but confined to one hex ?
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc

Last edited by DRG; April 3rd, 2022 at 03:31 PM..
Reply With Quote
The Following User Says Thank You to DRG For This Useful Post:
  #266  
Old April 3rd, 2022, 03:34 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,955
Thanks: 464
Thanked 1,896 Times in 1,234 Posts
Mobhack is on a distinguished road
Default Re: RetLT Scenario issues

2) The 7.5cm recoilless has AP ammo, and is an indirect fire weapon. AP is cluster for indirect weapons. (looking at the German OOB, not the scenario)

The anti-tank ammo for the thing should be all HEAT - it already has 5 of that, so the AP should be added to either of the HEAT or HE values.
Reply With Quote
  #267  
Old April 3rd, 2022, 04:27 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,487
Thanks: 3,957
Thanked 5,690 Times in 2,810 Posts
DRG will become famous soon enough
Default Re: RetLT Scenario issues

BINGO

I stared at the damn thing and saw everything but the AP ammo
AP ammo now gone and that unit repurchased in the scenario
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
The Following User Says Thank You to DRG For This Useful Post:
  #268  
Old April 3rd, 2022, 06:23 PM

RetLT RetLT is offline
Major
 
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
RetLT is on a distinguished road
Default Re: RetLT Scenario issues

Was this scenario specific or was it in the OOB? I think I may have seen it before.

The graphics were in multiple hexes like cluster ammo in MBT.
Reply With Quote
  #269  
Old April 3rd, 2022, 06:49 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,487
Thanks: 3,957
Thanked 5,690 Times in 2,810 Posts
DRG will become famous soon enough
Default Re: RetLT Scenario issues

Some 120 mortars I have seen doing that and it's a function of the way the code handles WH size and HEK but in that case, because it had AP and was an indirect fire class it would have been giving a "cluster " response

That little "gotcha" has been lurking for over a decade and a half
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #270  
Old April 6th, 2022, 11:10 PM

RetLT RetLT is offline
Major
 
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
RetLT is on a distinguished road
Default Re: RetLT Scenario issues

Scenario #335 Push through Pogost

Russian "Riflemen" are Mech SMG squads

Unknown if this is an issue but the scenario is an advance/delay but there are mines and wire present. I thought that was only for assault/defend.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:24 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.