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May 23rd, 2009, 03:10 PM
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First Lieutenant
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Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
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Re: Bug Thread: Discussion
Don't know if this is as a bug, but it can be exploited:
If you have Sea of Ice up, someone dispels it and you get it up the very next turn it's impossible to move from land to sea. You could lock someone in/out forever if both nations have similar gem income.
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May 25th, 2009, 05:43 PM
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Major
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Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
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Re: Bug Thread: Discussion
So... the exploit is that someone with more gems then his opponent has an advantage?
Truth is that the person trying to get to the other side only needs to cast Dispel, which is 50 gems cheaper to cast. Also, the spell is easily bypassed by all teleport and remote spells.
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May 25th, 2009, 06:37 PM
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First Lieutenant
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Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
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Re: Bug Thread: Discussion
Well, seems to be a CBM issue, Sea of Ice costs only 35 gems there.
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May 26th, 2009, 04:02 AM
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Corporal
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Join Date: Oct 2006
Posts: 67
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Bug Thread: Discussion
Bug with returning:
As R'lyeh I had 3 golems equipped with rings of water breathing cast Returning. Next turn they all had disappeared. I didnt receive any drowning message either.
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May 26th, 2009, 04:26 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Bug Thread: Discussion
That's weird, I've done that (recently) and they've always shown up in the capitol just fine.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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May 26th, 2009, 05:39 AM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
Thanked 0 Times in 0 Posts
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Re: Bug Thread: Discussion
Okay, strange bug that noone in my game seems to know about...:
Quote:
everyone playing may notice that my research graph flatted quite a bit last turn, although I didn't change too much in my research point pool. I also didn't get all RPs spent into the field I had allocated to (I remember that I should have climbed up a level) - is that a known bug, and is there anything specific I can do to prevent it?
I have got the full number of RPs to be generated shown in the F5 screen, as it was last turn. I did not get a "Research has been completed in ..." message, and the RP generated (all going to a single field of research) would have been sufficient to climb a full level even if I had had the wrong amount of "research already done in the field" in mind. No lab has been blown, and the research graph *really* did take a hit this turn (one third of last turn?).
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Anything known about that one, how to avoid it, how to check it..?
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May 26th, 2009, 06:38 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Bug Thread: Discussion
Needs debug log, otherwise impossible to say, since accurate information on specifics is so scarce.
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May 26th, 2009, 06:45 AM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
Thanked 0 Times in 0 Posts
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Re: Bug Thread: Discussion
Sure. Mainly I was asking if it was something already known. Game is on llamaserver - is it something I need to ask llamabeast for, or can it be accessed by the game admin as well?
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May 26th, 2009, 08:47 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Bug Thread: Discussion
You need llamabeast's help for that. I haven't seen that issue ever before, so it's a new one and if I had to hazard a guess, it's probably a one-off anomaly.
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May 26th, 2009, 08:50 AM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
Thanked 0 Times in 0 Posts
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Re: Bug Thread: Discussion
I know that I finished researching another field of research before (lvl9), so if the host didn't understand me changing research sliders it would explain the behaviour (I *did* check, though, that my sliders were set correctly to a new field, by opening the turn file freshly to another directory).
Well, I PMed llamabeast. Dunno what's causing that, at least it worked this turn correctly (if I'm going to lose now, it's just due to 600RP missing ).
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