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December 7th, 2007, 08:35 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Haida Gwaii
I almost lost a rather expensive artifact ^^.
Also, whenever I try to watch The World Tree(Sylvanias pretender) do its attack action, it crashes my game(I also can't see any weapon other than a dagger on my explosive-throwing guys).
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December 8th, 2007, 01:53 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Re: Haida Gwaii
Quote:
Shovah32 said:
Also, whenever I try to watch The World Tree(Sylvanias pretender) do its attack action, it crashes my game(I also can't see any weapon other than a dagger on my explosive-throwing guys).
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I think LoloMo stumbled over this before, too, seems to be an error in the Sylvania mod / missing sprite. Try removing the spr2 command from it or set it to the same graphic as spr1 in the mod, that should do the trick for you.
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December 8th, 2007, 09:50 PM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: Haida Gwaii
On the problem with not seeing the weapons on the explosive throwing guys, I think it was fixed a while back. Did you download the latest mods over europe version?
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December 9th, 2007, 02:16 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
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Re: Haida Gwaii
I thought I did, but maybe not. Where is it?
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December 9th, 2007, 09:39 PM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: Haida Gwaii
http://www.shrapnelcommunity.com/thr...=&fpart=9&vc=1
here you go, it's a post by Ich with an attachment, on the lower end of the page.
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December 9th, 2007, 10:55 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
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Thanked 5 Times in 5 Posts
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Re: Haida Gwaii
I think I have that already. I have a feeling that me having the launchers for 3.10 and 3.08 in different places - my 3.08(for this game) doesn't have the option to launch any new mods I put into my mod folder.
Ideas?
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December 10th, 2007, 06:49 AM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: Haida Gwaii
I renamed my 3.08 launcher as dom308 and put it in the same folder as the 3.10 dom3.exe.
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December 10th, 2007, 06:10 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
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Re: Haida Gwaii
LoloMo, would you object to the timer being increased to 72 hours?
I would, of course, try and get my turns in as early as possible but with my longer turns and a few health problems, I'm having a little bit of trouble with always getting my turn in.
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December 10th, 2007, 09:37 PM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: Haida Gwaii
No objection at all Shovah, I'm fine with 72 hours.
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December 11th, 2007, 07:53 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Haida Gwaii
Timer set to 72 hours.
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