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April 7th, 2022, 07:44 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
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Re: RetLT Scenario issues
Quote:
Originally Posted by RetLT
Scenario #335 Push through Pogost
Russian "Riflemen" are Mech SMG squads
Unknown if this is an issue but the scenario is an advance/delay but there are mines and wire present. I thought that was only for assault/defend.
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Scenario designer's choice. My guess is he wanted wire and mines but not dug in troops in this scenario
It would have been purchased as an assault/defend and then changed to an advance.
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April 16th, 2022, 02:36 PM
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Major
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Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
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Re: RetLT Scenario issues
Scenario #340 Reign of Chaos
German bicycle unit BL 1 plays truck sounds when it moves. All the other bicycles play the correct sound.
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April 22nd, 2022, 07:48 PM
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Major
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Join Date: Aug 2015
Location: New Jersey
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Re: RetLT Scenario issues
Scenario #343 Bagration begins
There should be an ammo dump at 5,47. Every other pair of Nebelwerfers has one.
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April 24th, 2022, 12:51 AM
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Major
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Join Date: Aug 2015
Location: New Jersey
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Re: RetLT Scenario issues
Scenario #345 In the panzer's path
Russian 122s AI2, AI3, AJ0, AJ1, and AJ3 use short barreled 76.2 icons
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April 24th, 2022, 03:45 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,487
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Thanked 5,690 Times in 2,810 Posts
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Re: RetLT Scenario issues
Quote:
Originally Posted by RetLT
Scenario #345 In the panzer's path
Russian 122s AI2, AI3, AJ0, AJ1, and AJ3 use short barreled 76.2 icons
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No they don't use the same Icon as the 76.2 although at first glance they are somewhat similar. It's the short-barreled ones that are more correct. The long-barreled units have the wrong icon
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April 26th, 2022, 05:54 PM
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Major
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Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
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Re: RetLT Scenario issues
Scenario #348 Lonneker bridge
1. Llyod carriers are halftracks
2. Sherman Tulips fire 2 smoke shells at a time. They sometimes land in the same hex but often they land in two different hexes.
I thought it was due to the rockets, but it still happened when I turned the rockets off.
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April 29th, 2022, 04:20 PM
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Major
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Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
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Re: RetLT Scenario issues
Scenario #351 Victors at Wehl
German Wurfgerats AS0-AS3 use the icon of a LWS amphibious tractor and can't be used for indirect fire.
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May 2nd, 2022, 12:18 AM
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Major
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Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
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Re: RetLT Scenario issues
Scenario #353 Silence the Merville battery
The British gliders arrive late and appear on board as movable units.
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May 2nd, 2022, 06:55 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,487
Thanks: 3,957
Thanked 5,690 Times in 2,810 Posts
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Re: RetLT Scenario issues
Quote:
Originally Posted by RetLT
Scenario #353 Silence the Merville battery
The British gliders arrive late and appear on board as movable units.
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Well, that's really strange. The scenario is treating them as ground units even though they are UC glider. As for "Arrive late" turn 3 is when they were set to arrive
Will investigate
EDIT
Corrected. They act like gliders again
Last edited by DRG; May 2nd, 2022 at 08:08 AM..
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May 2nd, 2022, 11:36 PM
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Major
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Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
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Re: RetLT Scenario issues
Thanks. They arrived on turn 12 and 18 respectively in the original.
Better late than never I guess.
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