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June 5th, 2009, 07:46 PM
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Second Lieutenant
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Join Date: Jan 2007
Location: Ohio
Posts: 527
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: EA DarkHeavens (Game on!)
Any word yet? I don't want everyone to lose interest with all this down time.
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June 5th, 2009, 10:45 PM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
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Re: EA DarkHeavens (Game on!)
no, not a word. I hope this gets fixed soon.
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June 8th, 2009, 03:05 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: EA DarkHeavens (Game on!)
Soooooooo,
What are we doing at this juncture?
I have not tried to complete a turn and as far as I know we have not tracked down the person that doesnot have the correct patch.
We have a good game going and I fear its going to go to waste if we don't get it rolling soon.
Torin....We have not heard from Llama or anyone that has any kind of answer?
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June 8th, 2009, 04:38 PM
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First Lieutenant
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Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
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Re: EA DarkHeavens (Game on!)
Yea, this is starting to look pretty grim. Anyone have a bright idea? I seriously doubt it's a patch version issue at this point. Can the admin look at the game log and see if it points at one nation or another?
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June 8th, 2009, 06:55 PM
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Second Lieutenant
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Join Date: Jan 2007
Location: Ohio
Posts: 527
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: EA DarkHeavens (Game on!)
I'm starting to get worried. This is one of the extremely few games where I made it to the end game in the 2+ years I've been playing this game. We can't let it die!
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June 8th, 2009, 07:22 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: EA DarkHeavens (Game on!)
I'm like Bigdisawesome,
I have reached the end game 3 times in a year and the game more or less petered out, or like in Blitzreig (that Executor won) he was so far ahead it was futile and I settled for second.
I am NOT in the lead by ANY means, but I am set up with some stuff that makes every turn interesting and every player left in the game could all of a sudden break out on top.
I have learned ALOT in this game and want to thank all of you in case it breaks down.
I just have ONE QUESTION.....Tyrant, what did you mean when the game stalled the first time when uou said my attack by the Horror Harmonica was comical?
I didn't get to see the battle and still am not sure the best way to use it so its important to me.
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June 8th, 2009, 10:08 PM
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First Lieutenant
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Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
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Re: EA DarkHeavens (Game on!)
I think the HH is pretty funny in general and i'm not really sure there is a good way to use it, it's kind of a novelty item. What happened was that a bunch of horrors (3?) popped up and ate your barbarian chief and one of his buddies, the other two ran for it, and then the horrors ate my pd.
This is an extra crappy time for the game to glitch to be sure. Sauro didn't fight much, or well, so i spent alot of time planning for battles that didn't happen. (When he finally did unleash his impressive horde he went AI the same turn, so he didn't even ever see the battle.) Now that i'm finally gunna have a good fight i end up planning the same battle three times to no purpose 'cause the game crashed. Very irritating indeed.
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June 9th, 2009, 12:12 AM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: EA DarkHeavens (Game on!)
Well, from what I understood the HH, if put on an indie commander with boots of Quickness will spawn 6 Horrors in 3 turns and then he retreats and lets the horrors do thier work.
But you need a Mystic to cast horror mark a couple of times (LOL, and it is supposed to be on the enemy) and retreat.
I have seen it used in other games and completely destroy a medium sized army, so I thought I would try it....must admit, I havn't had much luck with it.
Seems the boots don't let the commander cast 2 times a turn and without 6 or 8 Horrors its pretty worthless.
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June 9th, 2009, 09:13 AM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
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Re: EA DarkHeavens (Game on!)
Posted a message in the MP section.
Admins log does not say anything related to the errors.
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June 9th, 2009, 03:03 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: EA DarkHeavens (Game on!)
OK, and exactly does that mean in relation to our situation?
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