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				March 18th, 2003, 09:30 PM
			
			
			
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 Lieutenant General |  | 
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				 Re: Proportions Mod Versions 2.5.2 and 2.5.3 available 
 Ducks use my AI, so I refuse to believe they are losing      Wait a little and you will see them fighting back ! They are not baddest AI for sure. Xi'Chung is a vermin. Also check my latest Krill AI.
				__________________It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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				March 18th, 2003, 09:44 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Proportions Mod Versions 2.5.2 and 2.5.3 available 
 
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 When somebody says he is going to kill you.........believe him.   -Holocaust survivor
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				March 18th, 2003, 09:59 PM
			
			
			
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 Lieutenant General |  | 
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				 Re: Proportions Mod Versions 2.5.2 and 2.5.3 available 
 
				__________________It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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				March 18th, 2003, 10:14 PM
			
			
			
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 Lieutenant Colonel |  | 
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				 Re: Proportions Mod Versions 2.5.2 and 2.5.3 available 
 Oleg,I haven’t played out your Krill yet,  But your Drushskies are VERY tough!!! As is!!!
 
 Crystals are tough also; after they get there Point Defense Weapons on board!!!
 
 Keep in Mind in Aloofi's game they may have a bad start!
 
 [ March 18, 2003, 20:17: Message edited by: JLS ]
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				March 18th, 2003, 10:30 PM
			
			
			
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 Lieutenant General |  | 
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				 Re: Proportions Mod Versions 2.5.2 and 2.5.3 available 
 Thanks, John     
But I am still very mighty pissed of by this "population transfer" bug. Up to the point I play "turn based" SE no more. What is the point if your latest and best ever AI becomes a laughing stck of a galaxy with all loaded colony ships sitting arond homeworld for years and years !???
				__________________It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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				March 18th, 2003, 10:43 PM
			
			
			
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 Lieutenant Colonel |  | 
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				 Re: Proportions Mod Versions 2.5.2 and 2.5.3 available 
 I NEVER play se4 (turn based)…       
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				March 18th, 2003, 11:00 PM
			
			
			
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				 Re: Proportions Mod Versions 2.5.2 and 2.5.3 available 
 Me too, but as a cortesy to vast majority of SE players I'm obliged to check AI in "turn-based" mode. This is how I get to this bug I never knew about.. ! 
				__________________It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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				March 18th, 2003, 11:02 PM
			
			
			
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				 Re: Proportions Mod Versions 2.5.2 and 2.5.3 available 
 Gotcha         
Makes good sense, Oleg      [ March 18, 2003, 21:15: Message edited by: JLS ] |  
	
		
	
	
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				March 18th, 2003, 11:23 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Proportions Mod Versions 2.5.2 and 2.5.3 available 
 Sorry, but was the diference between Turn Based and simultaneous? 
Is it there tactical combat in simultaneous? 
Is it better? 
Is the AI better?
 
I love turn based, so i haven't tried the simultaneous. Sounds like RTS...   
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				March 18th, 2003, 11:26 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Proportions Mod Versions 2.5.2 and 2.5.3 available 
 
	There is absolutely no correlation between simultaneous and RTS. 0% exactly, in fact.Quote: 
	
		| I love turn based, so i haven't tried the simultaneous. Sounds like RTS... |   |  
	
		
	
	
	
	
	
	
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