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March 29th, 2003, 01:43 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Babylon 5 Mod
What sorts of errors are you getting? Are you sure you are using modded AIs in the mod, and not normal se4 AIs?
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March 29th, 2003, 02:00 AM
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Captain
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Re: Babylon 5 Mod
While we are on the topic, not really an error, but a nuisance. I cannot see all of the various ship enhancements (ie - civilian ship, military ship, etc) when I have "only latest" on. Since we are in the beginning of the game, it is not a real big deal, but later, when there are many upgraded components, it will be a pain in the arse.
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All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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March 29th, 2003, 02:33 AM
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Private
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Re: Babylon 5 Mod
Yes AI errors...
s'why I basically asked for a quick install guide which works for someone. Would seem to be easier than troubleshooting the problem.
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March 29th, 2003, 02:45 AM
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Shrapnel Fanatic
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Re: Babylon 5 Mod
We can't really help you if you don't tell us what the problem is. There are a lot of things that qualify as AI errors.
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March 29th, 2003, 03:21 AM
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Private
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Re: Babylon 5 Mod
never mind. Given up for now sigh
[ March 29, 2003, 01:55: Message edited by: Dawn Falcon ]
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March 29th, 2003, 03:59 AM
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Shrapnel Fanatic
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Re: Babylon 5 Mod
I think it is time to give up on the non-Gold development and develop the mod exclusively for Gold. This will allow all sorts of new features to be used. It will eliminate problems caused by se4-errors that have been fixed in patches. It will eliminate all se4 Version-related problems. Sure, a few people won't be able to play the mod then, but they need to go buy Gold anyways. We shouldn't let a very small minority hinder the mod.
[ March 29, 2003, 01:59: Message edited by: Imperator Fyron ]
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March 29th, 2003, 07:37 PM
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Sergeant
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Re: Babylon 5 Mod
I agree also. It's time to put pre-Gold to bed.
[ March 30, 2003, 03:36: Message edited by: atomannj ]
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March 29th, 2003, 10:53 PM
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Private
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Re: Babylon 5 Mod
After reading back through the thread, it'd seem that the racial/weapons model is what'd need some revision?
I'm playing arround with a more balanced system for it...don't mind if you don't use it, it's just designed to spark some thoughts and comments. Should be ready tomorrow.
..and it's not. More races than I thought. Done half a dozen, working on the others. And my wireless network isn't working for some unknown problem. Grr.
[ March 31, 2003, 01:43: Message edited by: Dawn Falcon ]
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April 5th, 2003, 12:41 AM
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Major General
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Re: Babylon 5 Mod
I am out of the loop for the PBW, so I guess automate my week-end turn. Back Sunday night.
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April 6th, 2003, 04:54 AM
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First Lieutenant
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Re: Babylon 5 Mod
I think I agree. If people don't have gold by now, well what's keeping them? Aaron can't possibly be making any money off us if we don't buy the upgrades once in a while Just another way for us to support the hardest working game manufacturer in the biz
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