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  #2831  
Old December 15th, 2009, 06:19 PM
Squirrelloid Squirrelloid is offline
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Default Re: Bug Thread: Discussion

Quote:
Originally Posted by Trumanator View Post
Was the commander stealthy? I've had that happen with Skaven a lot. I get defeated, all my troops and commanders dissapear, then reappear the next turn in valid retreat provs.
Not stealthy.
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  #2832  
Old December 18th, 2009, 08:01 AM
Squirrelloid Squirrelloid is offline
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Default Re: Bug Thread: Discussion

Strange Rlyeh 'bug'?...

If an illithid loses an arm it loses its life drain attack... I thought that involved its tentacles - you know, on its face. How is that a 2-H weapon? Even if it involves the hand, why does it require both of them? Weapon number 63.

(Edi's DB lists it as not a 2H weapon, fwiw, so losing an arm should not cause it to be lost).
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  #2833  
Old December 18th, 2009, 08:51 AM

Sombre Sombre is offline
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Default Re: Bug Thread: Discussion

The loss of a single arm always removes the default one handed weapon or shield iirc. Whichever is declared first in the unit properties. I haven't tested that though.
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  #2834  
Old December 18th, 2009, 08:54 AM
Squirrelloid Squirrelloid is offline
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Default Re: Bug Thread: Discussion

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Originally Posted by Sombre View Post
The loss of a single arm always removes the default one handed weapon or shield iirc. Whichever is declared first in the unit properties. I haven't tested that though.
Admittedly, I'm used to seeing units that had a weapon and shield lose the arm, and they seem to always lose the shield. One would think that if you lost an arm you would get to keep a one-handed weapon even if you had no shield before. And a weapon that is innate should not be able to be lost as long as you have the means to use it...

I have no idea if shields are always declared first or not.
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  #2835  
Old December 18th, 2009, 09:16 AM

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Default Re: Bug Thread: Discussion

Yeah I agree it seems like a bug. Perhaps the drain life attack that illithids use should be #bonus as well so they can keep it with armloss or custom weapons.
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  #2836  
Old December 18th, 2009, 11:36 AM
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Default Re: Bug Thread: Discussion

That would make the Illithid Soldier unbelievably powerful if each one also got a life drain attack. It would also make the Illithid Lord an amazing thug, even though he's a decent one already.
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  #2837  
Old December 18th, 2009, 12:51 PM
Squirrelloid Squirrelloid is offline
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Default Re: Bug Thread: Discussion

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Originally Posted by AreaOfEffect View Post
That would make the Illithid Soldier unbelievably powerful if each one also got a life drain attack. It would also make the Illithid Lord an amazing thug, even though he's a decent one already.
Neither of them have a lifedrain attack. No one is proposing adding one to units that don't have one.

Rather, the regular illithids maybe want their lifedrain to be a bonus attack so they don't lose it when they lose an arm. This might give them a punch as well... (oh noes?)
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  #2838  
Old December 18th, 2009, 12:55 PM

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Default Re: Bug Thread: Discussion

I don't think that would automatically give them a punch. Not sure though.

It wouldn't be a major boon to rlyeh for drain life to be a bonus attack. It's a weapon used by quite a few different monsters and it might be pretty strong on some of them that would like to use two shields or a shield and sword and so on.
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  #2839  
Old December 18th, 2009, 01:10 PM

rdonj rdonj is offline
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Default Re: Bug Thread: Discussion

It might be a good idea to bring this up in the CBM thread, as the devs seem to be busy with other things at the moment. This is a change that wouldn't be too hard to implement with CBM.
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  #2840  
Old December 22nd, 2009, 01:21 AM

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Default Re: Bug Thread: Discussion

Barrier is a tower shield, but it can be used by mounted troops.
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