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May 17th, 2008, 04:56 PM
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Corporal
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Join Date: Feb 2008
Posts: 167
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Timer Reset
If nobody is opposed, that seems fine.
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May 17th, 2008, 10:06 PM
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Captain
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Join Date: Dec 2007
Location: Minnesota, USA
Posts: 887
Thanks: 144
Thanked 40 Times in 36 Posts
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Re: Timer Reset
Fine by me.
-SSJ
__________________
"I think, therefore I am" - René Descartes
"I yam what I yam" - Popeye
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May 17th, 2008, 10:51 PM
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Sergeant
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Join Date: Jan 2008
Location: West Valley City, Utah
Posts: 207
Thanks: 9
Thanked 2 Times in 2 Posts
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Re: Timer Reset
works for me as well
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May 18th, 2008, 01:29 AM
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Private
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Join Date: Jan 2008
Location: Baltimore, MD
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Timer Reset
It's ok by me.
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May 18th, 2008, 08:52 AM
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Captain
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Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
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Re: Timer Reset
I would prefer not to. The turns are already dragging a fair bit and longer waits would make it worse. I was going to suggest that one weekend we try and do two turns, if everyone was around.
However, I think I am already out voted!
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May 18th, 2008, 03:30 PM
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Sergeant
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Join Date: Feb 2008
Location: sweden
Posts: 249
Thanks: 15
Thanked 12 Times in 7 Posts
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Re: Timer Reset
My feeling is that I´m starting to feel stressed about getting my turns in. At least for me there is huge micromanagement and I feel I can´t relax enough to have fun and make creative strategies and so on. I´d also like to roleplay more and that takes some time as well. (We could still try to submit our turns as soon as possible, but it would take away the pressure.)
I´m still having great fun though! This game has been a real eye opener for me so far. And I really appreciate the atmosphere, no metagaming or bad vibes at all! (Something I can´t always say about the other games I joined)
I´ll wait for a few more comments before changing the timer.
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May 19th, 2008, 09:20 AM
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Captain
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Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
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Re: Timer Reset
Your strategies are quite creative enough as it is! How many of my Tarts have you killed now? I guess it is my way of paying tuition...
I think we have five for the idea, which is the bulk of us. I do not want to stand in the way of the majority and can live with it.
In my case, I have had to promise my wife this is my last game, as it was taking up too much time. I am not sure making the game last longer will make up for me being less rushed to get the turns in. It is like taking off a band aid. Do you do it fast or slow?
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May 19th, 2008, 02:56 PM
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Sergeant
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Join Date: Feb 2008
Location: sweden
Posts: 249
Thanks: 15
Thanked 12 Times in 7 Posts
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Re: Timer Reset
How many did I kill? Dunno, 10-15 or so... I´d say my best move so far was sending in Sedestus, adept of the iron order, who has so far killed two tartarians by himself. A statue of him is now being raised in the Pythian Hall of heroes.
Still it seems your supply of tartarians is endless.
Anyway, I´m changing the timer. I seem to have the majority with me and I disagree about being creative enough
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May 27th, 2008, 03:04 AM
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Captain
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Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
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Re: Timer Reset
Ahhh!!! I spent a ton of time on that turn, getting everything perfect. Finally, some free time to just me. Then I bugger up sending it and stale…
Ylvali, all ok? Two stales is not like you.
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May 27th, 2008, 03:28 AM
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Sergeant
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Join Date: Feb 2008
Location: sweden
Posts: 249
Thanks: 15
Thanked 12 Times in 7 Posts
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Re: Timer Reset
Been busy.
Heh, this last one was a bit like you, had the turn almost prepared. I guess that since you staled I´ll just give tha same orders again. Lucky for me.
Seems the tide has turned against me lately...time to drive those undead scum out of my lands!
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