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  #281  
Old December 22nd, 2004, 07:05 PM

deccan deccan is offline
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Default Re: Server (-\\rgitot/-) *Server UPDATED*

Quote:
Reverend Zombie said:
When did you ever ask?
Heh? On this forum. Doesn't this count as asking?

Quote:
deccan said:
Reverend Zombie, I don't know why you cast Wrath of God but I'm going to have to consider that a declaration of war.

I'm taking no hostile action this turn, but unless you somehow explain yourself, I'm going to attack you next turn, NAP or no.
To be honest, the Wrath of God mostly killed chaff, which I don't really mind. But due to the fact that I don't get a summary of who gets killed each turn, the micro-management of needing to look at each army and see which troops I've lost is incredibly tedious.

However, you did kill a couple of Mound Kings this turn, and also this turn, I summoned a Telestic Animate that started out being feeble-minded, and I have no explanation other than that it was wounded by Wrath of God and got the affliction.
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  #282  
Old December 22nd, 2004, 07:14 PM

deccan deccan is offline
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Default Re: Server (-\\rgitot/-) *Server UPDATED*

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Reverend Zombie said:
Though I suspect you were moving to attack anyway and want to use the Wrath as convenient pretext, here goes:

That's probably because you just noticed that big army of vine ogres on your doorstep. However, I swear that I was not moving them to attack you. When I saw the huge number of losses I was taking from Wrath of God Last turn, I Gatewayed / Fairy Trodded / Cloud Trapezed them in from my capital.

Quote:
Reverend Zombie said:
My Wrath is a purely defensive measure to keep Ermorian hordes out of my domain, and it does not target you specifically, any more than the effects of the Well of Misery target me.

Well of Misery only gives you good effects. The problem with Wrath of God is that it works outside your dominion as well and hits indiscriminately. If you'd cast Purgatory instead, it would be a nice defensive measure without annoying me so long as I kept out of your dominion.

Quote:
Reverend Zombie said:
Surely the loss of undead chaff is not engouh to cancel a NAP?
Losing chaff is okay, but not getting a summary of who gets killed where and thus forcing me to check everything is making this a micro-management nightmare for me! Arggghh! I hate you!
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  #283  
Old December 24th, 2004, 04:01 AM

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Default Re: Server (-\\rgitot/-) *Server UPDATED*

Eh? I think our game is messed up...
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  #284  
Old December 24th, 2004, 12:16 PM
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Default Re: Server (-\\rgitot/-) *Server UPDATED*

Yeah. I did not expect to stale.
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  #285  
Old December 24th, 2004, 12:19 PM
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Default Re: Server (-\\rgitot/-) *Server UPDATED*

I have tons of new gems, too.
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  #286  
Old December 24th, 2004, 12:20 PM
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Default Re: Server (-\\rgitot/-) *Running*

And way too much gold.
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  #287  
Old December 24th, 2004, 12:21 PM
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Default Re: Server (-\\rgitot/-) *Server UPDATED*

Is it it hosting on a WAY reduced hosting cycle?
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  #288  
Old December 24th, 2004, 12:22 PM
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Default Re: Server (-\\rgitot/-) *Server UPDATED*

Judging by my pearl income, it looks as though at least 14 turns went off.
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  #289  
Old December 24th, 2004, 12:51 PM
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Default Re: Server (-\\rgitot/-) *Running*

Is this game beyond hope?
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  #290  
Old December 24th, 2004, 02:29 PM
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Default Re: Server (-\\rgitot/-) *Running*

OMG HOLY CRAP WOW WOWOWOWOW!!!


DAAAHHHGGG!1!!!!!
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