.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #281  
Old October 2nd, 2002, 03:24 AM
jimbob's Avatar

jimbob jimbob is offline
First Lieutenant
 
Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
jimbob is on a distinguished road
Default Re: *** Star Trek Mod Discussion ***

Ok, out comes my total ST geek side:

I remember reading in the ST roleplaying game (blush) by FASA waayyy back in the 80's something about the Kirk era klingons being a human-klingon genetifc fusion to allow better combat vs. humans (understanding human thought psyche, and strategies I guess). Well that was their way of whitewashing the inescapable reality that Gene just didn't have enough cash for good makeup.
__________________
Jimbob

The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
Reply With Quote
  #282  
Old October 2nd, 2002, 03:59 AM
DavidG's Avatar

DavidG DavidG is offline
Lieutenant Colonel
 
Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
Thanked 0 Times in 0 Posts
DavidG is on a distinguished road
Default Re: *** Star Trek Mod Discussion ***

Why is it that hardcore Trekkies have to explain everything? Like when Kirk and the boys were flying back and forth on the bridge. Didn't TNG 'explain' this as some kind of inertial damper failure when the real reason was that in 1966 it just looked cool and made the ship look like it was being attacked.
I am a diehard old Trek fan but it boggles my mind how anyone could whine about things being "non-canon". Heck anything after TOS could be considered non-cannon. It's just a TV show for crying out loud.
__________________
SE4Modder ver 1.76
or for just the EXESE4Modder EXE Ver 1.76
SE4 Mod List
Reply With Quote
  #283  
Old October 2nd, 2002, 10:04 PM
jimbob's Avatar

jimbob jimbob is offline
First Lieutenant
 
Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
jimbob is on a distinguished road
Default Re: *** Star Trek Mod Discussion ***

Dave, it's just one of the many unexplainable mysteries of the physical world.
__________________
Jimbob

The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
Reply With Quote
  #284  
Old October 3rd, 2002, 01:12 AM
ZeroAdunn's Avatar

ZeroAdunn ZeroAdunn is offline
Captain
 
Join Date: Jun 2001
Location: Oh, I\'m out there
Posts: 805
Thanks: 0
Thanked 0 Times in 0 Posts
ZeroAdunn is on a distinguished road
Default Re: *** Star Trek Mod Discussion ***

Actually this is what I heard about the klingons:

Early klingons used midget slaves to design and construct everything. Consequently kirk Era klingon ships had very low hanging doorways. The klingons, being of normal height would constantly bash into these doorways, thus smoothing out their doorways. Eventually the klingons got tired of the romulans making jokes about it and redesigned all their ships to correct specifications.

On a sad note, all the klingon midgets were slaughtered for their misdoings.
Reply With Quote
  #285  
Old October 4th, 2002, 04:46 AM
jimbob's Avatar

jimbob jimbob is offline
First Lieutenant
 
Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
jimbob is on a distinguished road
Default Re: *** Star Trek Mod Discussion ***

Quote:
...thus smoothing out their doorways.
Wow, now those are thick skulls if they smooth out the doorways instead of the foreheads!
__________________
Jimbob

The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
Reply With Quote
  #286  
Old October 4th, 2002, 10:01 PM
ZeroAdunn's Avatar

ZeroAdunn ZeroAdunn is offline
Captain
 
Join Date: Jun 2001
Location: Oh, I\'m out there
Posts: 805
Thanks: 0
Thanked 0 Times in 0 Posts
ZeroAdunn is on a distinguished road
Default Re: *** Star Trek Mod Discussion ***

Oi! Humor doesn't work when your an idiot...
Reply With Quote
  #287  
Old October 6th, 2002, 07:34 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: *** Star Trek Mod Discussion ***

I'll be updating the TNG Mod site later this evening with some fun tidbits of information in regards to some new things I've come up with.

Stay tuned.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #288  
Old October 6th, 2002, 07:35 PM
Timstone's Avatar

Timstone Timstone is offline
Brigadier General
 
Join Date: Jun 2002
Location: Kleigat Pampercity
Posts: 1,804
Thanks: 5
Thanked 2 Times in 2 Posts
Timstone is on a distinguished road
Default Re: *** Star Trek Mod Discussion ***

*Lot's of cheers from the gathered crowd*
__________________
I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2

Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
Reply With Quote
  #289  
Old October 7th, 2002, 12:59 AM

Magnum357 Magnum357 is offline
Sergeant
 
Join Date: May 2001
Location: Great Falls, Montana, US
Posts: 208
Thanks: 0
Thanked 0 Times in 0 Posts
Magnum357 is on a distinguished road
Default Re: *** Star Trek Mod Discussion ***

Sounds cool!
__________________
Gryphin-

I started my first game. The Selay Consortium just hosed a colony ship, @#%Q@#R, Then accepted a Trade Treaty.
What is it about Neutrals that shoot first and ask quesitons later?

Atrocities-

Its called Gun Ship Diplomacy. <img border=0 title= alt=[Big Grin] src=biggrin.gif /]
Reply With Quote
  #290  
Old October 7th, 2002, 01:06 AM
ZeroAdunn's Avatar

ZeroAdunn ZeroAdunn is offline
Captain
 
Join Date: Jun 2001
Location: Oh, I\'m out there
Posts: 805
Thanks: 0
Thanked 0 Times in 0 Posts
ZeroAdunn is on a distinguished road
Default Re: *** Star Trek Mod Discussion ***

I think I speak for everyone here when I say, "you the man Kwok!"
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.