|
|
|
|
|
April 1st, 2005, 08:25 PM
|
|
Major
|
|
Join Date: Oct 2003
Location: Union, SC
Posts: 1,166
Thanks: 1
Thanked 2 Times in 2 Posts
|
|
Re: SEV Betatest...
3.) Using a Warp Point in Tactical Combat
http://www.malfador.com/SE5scr007.htm
Could you possibly flee through the warp point (icon on bottom right of options)?
__________________
Caduceus
|
April 1st, 2005, 08:26 PM
|
|
Captain
|
|
Join Date: Jun 2001
Location: Oh, I\'m out there
Posts: 805
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SEV Betatest...
Aside from just the eye candy there are a lot of minor features shown off in the screenshots.
Anybody notice the list of system features in the top left corner of the system screens?
How about crew listing in the combat screen?
Or the fact there appears to be a retreat button in the combat screen?
One thing I am interested in knowing, if ground combat is going to be tactical now, will we be capable of targetting buildings? Can units reatreat from ground combat? Would make for some interesting hit and run missions. Land, smash as many facilities as possible, then retreat.
|
April 1st, 2005, 08:46 PM
|
Private
|
|
Join Date: Dec 2004
Posts: 9
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SEV Betatest...
And in tactical combat will there only be built facilities? What about non player controlled cities or not fully built facilities?
|
April 1st, 2005, 08:50 PM
|
Corporal
|
|
Join Date: Mar 2005
Posts: 110
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SEV Betatest...
The waiting is driving me mad...
Mad I say!
__________________
There are 10 types of people in the world:
Those who understand binary, and those who don't.
|
April 1st, 2005, 08:55 PM
|
|
Captain
|
|
Join Date: Jun 2001
Location: Oh, I\'m out there
Posts: 805
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SEV Betatest...
Unless you are the one sane member of this forum, it is already to late my friend....
|
April 1st, 2005, 09:09 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: SEV Betatest...
GritEcon has facilities cost maintenance.
Its not as fun as I'd hoped though.
__________________
Things you want:
|
April 1st, 2005, 09:12 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: SEV Betatest...
|
April 1st, 2005, 09:13 PM
|
|
First Lieutenant
|
|
Join Date: Mar 2002
Location: North Carolina
Posts: 720
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SEV Betatest...
The list is up! I didn't make it but congrats to those that did!
__________________
This is the 21st century, right? Then where the hell is my flying car?
|
April 1st, 2005, 09:29 PM
|
|
Major
|
|
Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SEV Betatest...
Oh well, I guess I'll just have to hope the RTV Atull game finishes up soon and then eliminate two rivals ASAP.
|
April 1st, 2005, 09:30 PM
|
|
Brigadier General
|
|
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: SEV Betatest...
Quote:
Nodachi said:
The list is up! I didn't make it but congrats to those that did!
|
Ditto.
__________________
Slick.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|