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  #281  
Old May 2nd, 2008, 09:13 AM

IndyPendant IndyPendant is offline
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Heh. Okay guys, I'm burning out. I find I just do not enjoy Dom3 endgame, so I'm going to find a replacement. Details here.
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  #282  
Old May 2nd, 2008, 11:05 AM

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I'm sorry to see you go. This is my first serious endgame and I've learned a lot. Mostly about what I should have done. I've been lucky that you haven't had a real counter to Fog Warriors. I've go other tricks in mind, but I doubt they'll execute as well.

It'll be somewhat frustrating to lose to someone who didn't do the work of building up the position, or to beat someone who throws it away, but I get not liking the endgame. I avoid big games for just that reason. It's a game, no point in continuing if it's no fun.
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  #283  
Old May 2nd, 2008, 01:03 PM
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darn.
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  #284  
Old May 2nd, 2008, 03:40 PM

IndyPendant IndyPendant is offline
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Thanks guys.

Yeah, in a lot of ways this has been a very interesting game! I've enjoyed the open diplomacy, the showers of love ; ) and so forth. This has been one of the most amicable gang-ups I've played in. And I've been highly amused by that army just parked on top of Agartha for like forever, like a cork in a bottle.

It's the mechanics of the game that are doing me in, not the players. Dom3 is too limited in its options for end-game for my tastes. It would not be so bad for me if the end-game truly came at the end of the game. But we're already at the stage now where all that matters are the gems, the SCs, and the mages--and it will still be a *long* time before a winner is finally decided. (Unless you all want to concede now? Heh.) This is only my second end-game as well btw (the first being Elli; I don't count King, since I never really fought there); if I had known how much I hated the ending at the start, I would not have joined a game on a map this big. Ah well, I have had a lot of fun so far!

I'll keep the turns churning until I find a replacement. Don't think you're getting off that easy! Someone should want the spot; opportunities like these don't come up very often...; )
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  #285  
Old May 2nd, 2008, 04:10 PM

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Yeah, I think I'll be looking for smaller games too.

So far, at least in our major battles, it's been all about the mages and battlefield buffs. Neither of us has really used SCs, other than my pretender and he hasn't been too effective.

I can think of a couple simple SC builds that would only have trouble wiping out my main army due to turn limits. Kind of surprised I haven't seen them, actually.
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  #286  
Old May 2nd, 2008, 05:49 PM
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Heh. I wouldn't hold your breath waiting for a replacement. There are not many people that really enjoy playing end game Ermor. Maybe though.
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  #287  
Old May 3rd, 2008, 12:57 AM
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Damn. You did find a sub. I am surprised. Everyone gang up on Ermor... new guy in the house. Mind hunts galore!
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  #288  
Old May 4th, 2008, 05:06 AM

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2.5 hours to go, 3, three, I say of you yet to go.. Snap snap!

Tithonos felt more than slightly sick as his diet for the last few months had been gems, nothing but gems, and he felt he could eat no more. Even his ludicrously bulging muscles failed to reassure (47str centaur /cough!) him past the strength of his reluctance.

Fortunately orders came that very afternoon from the lips of Stheno herself. "The time for liberation of the westernmost of the great southern forests is tomorrow. I shall see you there."
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  #289  
Old May 6th, 2008, 10:01 AM
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Default Re: Priori - New MA Game (Sign Up Now!)

Blimey, looks like I signed up for a challange. A large nation with lots of S/D mages (which is good) but with a disapointingly small gem income for its size, and very limited magic diversity (which is bad) and at war with no less than 4 (counting Agartha) nations. (which is worse)

I'm curious to see how it will play out.

Hello all, I'm looking forward to playing with you.
I will obviously honour all of Ermor's standing agreements, and extend my hand in friendship to all lands on this earth. Ermor sees no reason for war. After all, in the end all will die, and will serve us then. There is no reason to hasten the process.

P.S. Ermor is also in need of nature gems. Anyone not brainwashed by the 'big-bad-all-consuming-Ermor-threat-propaganda' is welcome to contact us for trade.

Edit: Disregard my offer to trade for nature gems for now. While I do need them, after starting to seriously look at things it turns out I basically have nothing much to trade for them. (Unless you'd be intrested in a couple of stray fire gems at least)
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  #290  
Old May 6th, 2008, 03:20 PM

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Welcome aboard.
I do hope to help make it a challenge.

And I really don't want to hear anything about small gem income or limited magic diversity. I have plenty of diversity, I've got mages with Air and some Nature and mages with Nature and some Air. How much more diversity does anyone need?

The rest of your message reveals the corruption that is the heart of Ermor. Death is a part of the cycle of life. All life ends in death, but only to make way for new life. The dead should not be forced to serve again. Your tide of death will be stopped.

I suspect few will heed your desire for more gems to grant thought to the ancient monstrosities you have pulled from their rest. At the least, Man will not.
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