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September 8th, 2008, 01:34 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Qwerty - MA team game. Running
Yea, I killed a golem! About time I got one. I notice you never complain when you win the magic duels ano.
Anyway, no matter, it was probably your weakest golem anyway with both its eyes already poked out.
Expecting to be bashed again next turn by loads of SC's for my trouble.
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September 8th, 2008, 01:38 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Qwerty - MA team game. Running
Quote:
Yea, I killed a golem! About time I got one. I notice you never complain when you win the magic duels ano.
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It was the first time when returning was scripted and didn't work (after rehost). When you lost your mage to Djinn returning was not scripted so don't accuse me please...
I don't complain at all, I just hate bugs influencing major game situations and ruining plans.
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September 8th, 2008, 04:55 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Qwerty - MA team game. Running
ano, can you please postpone hosting by 24h?
Oh and BTW, just feeling the water, how do ppl feel WRT to 84h or 96h schedule, not necessarily now, maybe at turn 60 or something.
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September 8th, 2008, 05:04 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Qwerty - MA team game. Running
Quote:
ano, can you please postpone hosting by 24h?
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No problem
Quote:
Oh and BTW, just feeling the water, how do ppl feel WRT to 84h or 96h schedule, not necessarily now, maybe at turn 60 or something.
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I second this, btw. 96h seems a bit much though.
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September 9th, 2008, 01:15 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Qwerty - MA team game. Running
84h then, those additional 12h can make a difference.
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September 11th, 2008, 10:32 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Qwerty - MA team game. Running
No one else spoke, so, are we switching to 84h?
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September 11th, 2008, 10:35 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Qwerty - MA team game. Running
I already did it. Sorry for not mentioning.
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The Following User Says Thank You to ano For This Useful Post:
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September 11th, 2008, 04:42 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Qwerty - MA team game. Running
Great. Thanks ano!
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September 11th, 2008, 07:11 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Qwerty - MA team game. Running
I'm very sorry but I have extremely little time at the moment and would like to ask for another 24h pause. I think I just can't let my turn be staled or processed without thought at this stage of the game.
Sorry for inconvenience)
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September 13th, 2008, 12:18 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Qwerty - MA team game. Running
Baalz has been evacuated because of hurricane Ike, which is why he has not been able to do is turn.
Can we give him more time? Not sure how much he will need thou.
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