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  #281  
Old February 18th, 2009, 05:43 PM

statttis statttis is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Arcosephale has a surplus of air gems. We will trade them 1:1 for fire, water, or earth gems. Contact by PM if interested.
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  #282  
Old February 18th, 2009, 07:38 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Vanheim's smiths are happy to produce Dwarven Hammers, in between the needs of our rather intense war for the valley with LA Man.

Please PM me if interested in trading for one. Interested in items/gems not including air & earth.
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  #283  
Old February 19th, 2009, 01:49 AM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Intense War?? didn't LA Man go AI?!
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  #284  
Old February 19th, 2009, 01:59 AM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

I was playing MA Man :O

Jazzepi
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  #285  
Old February 19th, 2009, 02:14 AM

Dragar Dragar is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Yep, LA Man is AI, but on the basis of province count appears to be winning! Why AI a seemingly leading position?

That said, I was a bit surprised when I finally made it into bandar's castle anumber of turns after starshine went AI - thought I'd have a walkover and was almost embarrassed by the mage power in there!
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  #286  
Old February 19th, 2009, 04:48 AM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

What the... AI??? HAHAHAHAHA I didn't even realise... geez, that explains a lot!

Actually qio was in total control of the valley there for a while, got me down to my capital only, where I won some key battles. I've been slowly pushing Man back even since.

Damn I really thought I was still playing against a human.
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  #287  
Old February 19th, 2009, 09:56 AM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

On turn 30 I will switch the timer to 48h.
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  #288  
Old February 19th, 2009, 10:04 AM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

LA T'ien Ch'i is interested in nature gems. We can forge cool items in exchange.
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  #289  
Old February 19th, 2009, 02:29 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

would prefer 48 hrs sooner, as I continue looking for a sub.
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  #290  
Old February 19th, 2009, 09:31 PM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

LA Abysia is seeking earth and astral gems, can trade air/water/fire/nature in singificant quantities, and to a smaller extent death
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