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December 22nd, 2010, 12:59 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
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Thanked 67 Times in 27 Posts
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Re: Preponderance 2 [epic team game returns!]
Quote:
Originally Posted by Dimaz
On turn 31 I finally hit constr 8, and it was the beginning of the end:
turn 32: Failed creating The Chalice, Tome of Gaia, dimensional rod, etc.
turn 33: Failed creating Sickle, etc
turn 34: Failed creating Gate Stone, etc
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(turn 31)
DrPraetor: You want to make all these items with two forgers at once, at opposite ends of the turn order? That's a potential waste of gems...
Calahan: No! Everyone else could be making these artifacts *right now*! Hurry hurry hurry!
DrPraetor: I think that's unlikely, our opponents have more RP than I do, if they were rushing construction they'd have had Const 8 *turns ago*.
DrPraetor: also, I want to say something *really stupid* that will drive home my comical ineptitude.
(turn 33)
DrPraetor: See? We got all the artefacts we wanted no problem. What's the rush to make the gatestone?
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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December 21st, 2010, 06:24 PM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Preponderance 2 [epic team game returns!]
We were also planning for 999 with 30 ench site in the center, we were 2 turns away from starting wishing for gems with lucky s5 guy so probably could've finished it earlier if not for your attack (I had 770 before it happened, +60/turn from provinces and wish).
PS So I'm still wondering who took the Chalice?
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December 21st, 2010, 06:29 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
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Re: Preponderance 2 [epic team game returns!]
I hear that "later" all the time. Only Jotun/Aby were actually doing something "now". It was quite obvious there is not much room for waiting when you need to grab only 10 VPs.
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December 21st, 2010, 07:25 PM
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Sergeant
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Join Date: Jan 2009
Posts: 223
Thanks: 7
Thanked 19 Times in 12 Posts
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Re: Preponderance 2 [epic team game returns!]
Interesting on the GoH strategy, we took the opposite view, that if our GoH was ever overwritten we wouldn't put it back up and instead would put our D gems into Legion of Wights and Ghost riders, and our N gems into gear. I had a 20% const site and was near filling my lab every turn. Mind you we had been pumping tartarians like mad and had dozens and dozens already. I had a wish caster ready and astral stockpiled about the last 20 turns but never had a wish come up that I needed. Blazin didn't want me to wish The Chalice as he preferred the Wights strategy, and although I considered the Gate Stone I never felt it would be efficient.
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December 21st, 2010, 07:48 PM
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Major General
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Join Date: Jun 2009
Posts: 2,157
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Re: Preponderance 2 [epic team game returns!]
i'd like to point out that spending extra gems causes the cost reduction site to be useless. The extra gems have no effect until you've exceeded teh unmodified cost of the spell.
(Calahan, you should know this!)
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December 21st, 2010, 08:39 PM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
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Thanked 296 Times in 136 Posts
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Re: Preponderance 2 [epic team game returns!]
Quote:
Originally Posted by Squirrelloid
i'd like to point out that spending extra gems causes the cost reduction site to be useless. The extra gems have no effect until you've exceeded teh unmodified cost of the spell.
(Calahan, you should know this!)
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Lol, well even I don't know everything about the game mechanics, since there are quite a lot of them, and the global ones are some that I'm weak on since I've never tested them that much (as it was only last year I found out that boosters had no effect, as until then I thought they did).
Don't remember seeing any posts saying bonus sites don't affect globals (apart from base cost), but can't say it'd be the biggest surprise if that is the case. But never tested it either, as I think this was only the second game I've ever played where I/we had a bonus site. (so never had need to test how it worked before). I thought it would allow the discounted cost to be put back in as bonus extra gems, but if not then I guess not. Useful info to know though (what's the source of this info btw?)
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December 21st, 2010, 09:37 PM
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Major General
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Join Date: Jun 2009
Posts: 2,157
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Re: Preponderance 2 [epic team game returns!]
Quote:
Originally Posted by Calahan
Quote:
Originally Posted by Squirrelloid
i'd like to point out that spending extra gems causes the cost reduction site to be useless. The extra gems have no effect until you've exceeded teh unmodified cost of the spell.
(Calahan, you should know this!)
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Lol, well even I don't know everything about the game mechanics, since there are quite a lot of them, and the global ones are some that I'm weak on since I've never tested them that much (as it was only last year I found out that boosters had no effect, as until then I thought they did).
Don't remember seeing any posts saying bonus sites don't affect globals (apart from base cost), but can't say it'd be the biggest surprise if that is the case. But never tested it either, as I think this was only the second game I've ever played where I/we had a bonus site. (so never had need to test how it worked before). I thought it would allow the discounted cost to be put back in as bonus extra gems, but if not then I guess not. Useful info to know though (what's the source of this info btw?)
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I discovered it in WTW when i thought i was being clever by casting AN with a 50% bonus site, but it seemed to be common knowledge on IRC when i mentioned it.
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December 22nd, 2010, 02:04 AM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Preponderance 2 [epic team game returns!]
Too bad I had only one guy able to forge most of them... A good lesson 
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December 23rd, 2010, 05:38 AM
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First Lieutenant
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Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
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Re: Preponderance 2 [epic team game returns!]
Congratulations guys.
I took over as MA Man after its long stale hoping to get some practice in as I've been away from Dom3 for so long. MA Man was horribly underdeveloped, especially for late game strategies. I'd have liked more of a chance to sort it out and do some damage, but my personal situation aside, all credit to the victors - it's never easy to win a game this size.
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December 23rd, 2010, 06:18 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Preponderance 2 [epic team game returns!]
So... the game is officially over, we all received an email about it and it just... hosted and wants new turn files. Huh.
I guess we have to set new victory conditions and play 2nd round, now with diplo and revealed teams. How about 15 VPs held for 3 turns? 
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