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July 24th, 2010, 07:38 AM
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General
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Join Date: Apr 2005
Posts: 3,327
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Thanked 133 Times in 117 Posts
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Re: Bug Thread: Discussion
It really casts Bless twice if the only sacred unit is already blessed? I don't think I've ever seen it.
If you've got other sacred troops, sure, but I'm talking about a solo sacred thug.
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July 24th, 2010, 12:17 PM
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BANNED USER
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Join Date: May 2004
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Re: Bug Thread: Discussion
yeah, I don't use it on thugs so much - but if all leaders and commanders have been blessed, it will still cast again.
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July 24th, 2010, 12:31 PM
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General
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Join Date: Apr 2005
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Re: Bug Thread: Discussion
Quote:
Originally Posted by chrispedersen
if all leaders and commanders have been blessed, it will still cast again.
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As long as there are unblessed sacred troops, sure. I don't think anything in that code distinguishes between troops and commanders.
Using H1 priests to bless sacred troops, I routinely just script 5xBless, Spells. They'll bless everyone in range and then banish or move forward. They don't keep spamming bless if there's no one in range who can benefit.
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July 24th, 2010, 07:42 PM
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BANNED USER
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Re: Bug Thread: Discussion
Quote:
Originally Posted by thejeff
Quote:
Originally Posted by chrispedersen
if all leaders and commanders have been blessed, it will still cast again.
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As long as there are unblessed sacred troops, sure. I don't think anything in that code distinguishes between troops and commanders.
Using H1 priests to bless sacred troops, I routinely just script 5xBless, Spells. They'll bless everyone in range and then banish or move forward. They don't keep spamming bless if there's no one in range who can benefit.
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I usually script bless, bless, hold hold hold. And it does exactly that.
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July 24th, 2010, 08:07 PM
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Captain
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Join Date: Jan 2008
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Re: Bug Thread: Discussion
100 precision is not "never misses" since nothing is absolute in dominions (except maybe magic duels). I've had paralysis, mind burns and other 100 precision spells miss in the past.
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July 24th, 2010, 11:54 PM
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General
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Join Date: Apr 2005
Posts: 3,327
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Thanked 133 Times in 117 Posts
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Re: Bug Thread: Discussion
Miss? Or not work. Many are MR resists. Maybe some can be parried?
As far as I know, 100 precision guarantees they hit the target square.
I'd be interested in seeing actual evidence of a 100 precision, 1 target spell missing.
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July 25th, 2010, 09:52 AM
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First Lieutenant
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Join Date: May 2005
Posts: 660
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Re: Bug Thread: Discussion
I had that in Lunar Sea. My fountain missed Zeldor's golem with Magic Duel. And it was really miss, in debug logs that I posted in the thread it's obvious that MD lands one square up of golem. I think the turn still exists in my gmail archived messages.
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July 25th, 2010, 11:49 AM
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Sergeant
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Join Date: Nov 2007
Location: Sweden
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Re: Bug Thread: Discussion
I've had leech miss once. But that was about two years ago and I haven't seen it since.
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July 25th, 2010, 12:25 PM
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Captain
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Re: Bug Thread: Discussion
Miss. The graphic in the battle shows hitting the adjacent square and I'm sure the log would confirm this, but I never bothered checking. I also have all my turns archived but I'm not going to go through them to find these situations. If it happens again, maybe I'll remember and post here.
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July 26th, 2010, 10:20 PM
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BANNED USER
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Join Date: May 2004
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Re: Bug Thread: Discussion
I've had the AoV miss - (and not due to movement). The dude just stood there.
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