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June 5th, 2007, 07:00 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: A few things
Yeah, Boron already reported on the ambidextrousity thing in the Sylvania thread and Sombre said he would fix it for the CBM version.
You should post the pretender thing regarding Ulm Reborn in its thread, too. Changing them would be an easy thing to do.
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June 5th, 2007, 10:04 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: A few things
Ulm Reborn only get the base pretenders. Nothing specifically evil or undead, just the stuff every nation gets access to as a default.
I'll give them access to more pretenders this weekend. If you would like to help out, go to the Ulm Reborn thread in the subforum and make a list of the pretenders for me to add to their selection, preferably with ID numbers if you know them.
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June 5th, 2007, 01:40 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: A few things
Hi Ich, sorry about this, but on reflection I will not have enough free time to play in this game. A load of work as turned up in my in tray and its looking bad all summer long.
So let someone else play the mighty hoburgs.
Thanks and sorry again for any inconvience.
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June 5th, 2007, 09:00 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: A few things
No problem. We still got plenty of time till the rebalancing is done and the final mod is ready, and some other players should sign up till then... I hope.
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June 7th, 2007, 09:34 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
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Re: A few things
Hey, anyone interested in playing a short game, possibly a one on one 'till
we get enough for a full one? A 2x2 maybe, given we have 4 players already?
__________________
No good deed goes unpunished...
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June 9th, 2007, 09:15 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: A few things
Sombre has Sylvania and Vaettiheim done and will be working on the Hoburgs a little tomorrow, then I can prepare the final mod. I guess I'll write a little introduction to the nations (or just embed zepath's wonderful preview images and create some new ones) in case people are unwilling to click on the links to have a look at the mod nations. I still hope to draft more players so that we can have a game with all 8 nations, but otherwise we could go for four, too. Two people told me that they'd be interested in joining in about 4 weeks, so we could then go from four to eight mod nations.
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June 9th, 2007, 11:42 PM
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Sergeant
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Join Date: Jan 2007
Posts: 386
Thanks: 24
Thanked 5 Times in 5 Posts
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Re: A few things
I'm down with waiting for us to fill up. More the merrier.
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June 12th, 2007, 02:39 AM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: A few things
Well, if you can't find a player for whichever nation is left, I'll be happy to cover the last slot, whatever's left, just to see the game be full.
I mean, I'm certainly not going to get more experienced unless I play, right?
__________________
You've sailed off the edge of the map--here there be badgers!
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June 12th, 2007, 09:11 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: A few things
Sorry, I am experiencing some technical difficulties with my laptop since the start of this week and it could take me some time to assemble the final mod. Sombre has completed the CBM versions of the missing mods over the weekends, props to him.
HoneyBadger, I had put you down with Kharam Dzu, but you can still switch if you want. Personally I'd like that every nation is present in the game.
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June 12th, 2007, 10:56 PM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: A few things
Nope, I'm fine-I'm a fan of Kharam Dzu
__________________
You've sailed off the edge of the map--here there be badgers!
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