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  #21  
Old January 15th, 2007, 04:35 PM

Yimboli Yimboli is offline
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Default Re: Slick\'s list of UI SE:5 Improvements

Slick really nice list. "Cumbersome" is the key word here. SE is so much fun ... but as it is I'd rather practice piano or guitar than clickfest.

I hope everyone continues to contribute to the list. As it stands I can't think of anything that isn't covered... that's a really good one. If all those were fixed I'd be very happy.
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  #22  
Old March 5th, 2007, 03:35 PM
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Atrocities Atrocities is offline
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Default Re: Slick\'s list of UI SE:5 Improvements

I would say update and resend this list. Make sure he gets it by asking him to respond to receiving it. If you have not already done so, I would suggest posting it on the "official" forums as well.
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  #23  
Old March 5th, 2007, 07:03 PM
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Default Re: Slick\'s list of UI SE:5 Improvements

This one's been bugging me for a while:
Construction Queue:
There needs to be some way of changing the number of facilities being built in a queue. For example: I set a contruction queue to build 20 Mineral Miners. The next turn, I discover Mineral Scanners. Now I have to go back into the construction queue, remove all the Mineral Miners, add 19 to the queue and then stick my Mineral Scanner down at the end.
There should be little +/- buttons beside each queue entry, so I can just click the minus button to reduce the number of Miners in the queue from 20 to 19, then go and add my Mineral Scanner.
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