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  #21  
Old February 16th, 2012, 10:45 AM

Peter Ebbesen Peter Ebbesen is offline
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Default Re: phenix pyre

Quote:
Originally Posted by Immaculate View Post
is it like soul vortex where it keeps going or is it a one-time cast. The wiki makes it look like a one-time cast, not a buff.
It is a battlefield wide effect that lasts until the end of battle.

So long as there are a large number of non-lifeless beings on the battlefield, the caster will effectively be healed to full with zero fatigue every single turn, requiring him to be killed multiple times during a turn to overload the phoenix pyre effect.
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  #22  
Old February 16th, 2012, 11:22 AM
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Soyweiser Soyweiser is offline
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Default Re: phenix pyre

Quote:
Originally Posted by Immaculate View Post
is it like soul vortex where it keeps going or is it a one-time cast. The wiki makes it look like a one-time cast, not a buff.
Really? I thought this was pretty clear:

"All units on battlefield get 1AN fatigue damage unless they save MR. This is a battlefield spell. It remains active after casting."

I'm just Joking, I meant to say: Thanks, I fixed it when I read you had problems with the current description.
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  #23  
Old February 16th, 2012, 09:34 PM

Immaculate Immaculate is offline
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Default Re: phenix pyre

so what about a reverse communion with the master casting soul drain? Do slaves get the 'buff'?

Rapid fatigue for everyone not part of the communion? Like if you have 60 some-late game theurgs and a spectre as master and the master casting soul drain... does that mean +60 fatigue per turn for everyone who isn't getting fed with a ton of soul drain energy?

Hmmm... wonder if thats a useable strategy...
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  #24  
Old February 16th, 2012, 09:52 PM

Knai Knai is offline
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Default Re: phenix pyre

Quote:
Originally Posted by Immaculate View Post
so what about a reverse communion with the master casting soul drain? Do slaves get the 'buff'?

Rapid fatigue for everyone not part of the communion? Like if you have 60 some-late game theurgs and a spectre as master and the master casting soul drain... does that mean +60 fatigue per turn for everyone who isn't getting fed with a ton of soul drain energy?

Hmmm... wonder if thats a useable strategy...
Soul drain is classed as a battlefield spell, and doesn't work in a communion - which is probably for the best, given balance concerns.
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