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  #21  
Old January 8th, 2009, 09:09 AM
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Default Re: Mirror Match Game

Does CBM boost any of the other pretenders? I didn't include any of the nerfs.
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  #22  
Old January 8th, 2009, 10:20 AM

chrispedersen chrispedersen is offline
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Default Re: Mirror Match Game

Yes, a *lot* of the pretenders are modified, generally making them more viable choices, although not always.

Most of the titans were changed. Lord of Skies. Lord of Good Fortune, (4 gems), Lady of rivers (6 water) Oracle gives three astral gems..... immortal oracle price was increased.

VQ cost was cut, if I recall... bunch of other changes.
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  #23  
Old January 8th, 2009, 11:33 AM
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Default Re: Mirror Match Game

Yes. Just about any I had preferred to play were modified in CBM. Gems, summons, extra attacks, etc. Its become a mod that you have to really learn how to play IMHO
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  #24  
Old January 8th, 2009, 06:27 PM
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DrPraetorious DrPraetorious is offline
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Default Re: Mirror Match Game

I've got to delay start until some time next week due to RL.

Differences between my mod and CBM 1.3 complete:
* Cyclops is not nerfed.
* Oops, I was going to give Father of Winters a OneBattleSpell and then changed my mind (squashed a probable bug.)
* Manticore fear drops back to 2 and his path cost is no longer decreased - I gave him recuperation *instead*, in addition to the mild combat buff that QM gave him.
* Titan comes with Wrathful Skies in every battle, fear 0 and stormpower, his cost is restored to 125.
* Great Sage, Archmage, Freak Lord, Crone, Frost Father, Great Enchantress, Master Druid, Master Lich and Ghost King are all +1 to all paths for casting purposes only. This does not change their blessings. The human forms of dragons *do* get this bonus (they pay 80 pts per path, go nuts.)
* Vampire Queen's cost rises to 100, she gets a domstr base of 3 and darkpower. The temptation to make her ethereal and give her onebattlespell: darkness, has been resisted, for now.
* Prince of Death cost reduced back to 75.

Other notable differences between my mod and CBM complete 1.3:
* no crude shortbows
* bow ranges de-reduced

Many other pretenders are CBM versions but *are not available to the custom nation in the mod anyway*, including the Lord of the Sky.

I have my own homebrew version of CBM which I like to use when I play - and I'm hosting the game with a mod of my own anyway, so I'm using it.
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  #25  
Old January 29th, 2009, 01:50 PM

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Default Re: Mirror Match Game

This game still going to happen or what? Can't be bothered to follow-up on the progress if it lies dormant for another week.
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  #26  
Old January 30th, 2009, 12:54 PM
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Default Re: Mirror Match Game

I'm moving right now and otherwise swamped. There's a bug in the mod.

Anyway, I'll reopen it for signup in about a week.
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  #27  
Old January 30th, 2009, 06:33 PM

rdonj rdonj is offline
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Default Re: Mirror Match Game

I think I'm going to have to back out, I'm getting a little overcommited and this game is taking forever to start :P
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