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  #21  
Old August 7th, 2007, 11:46 AM
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Default Re: Wind ride

Doesn't one of the boots (Boots of Trampling?) confer resistance to Wind Ride?
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  #22  
Old August 7th, 2007, 12:02 PM
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Default Re: Wind ride

I think it is bugged. At least it is reported as such in the beta forum.

Unless someone recently has seen it work I would consider it broken.
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  #23  
Old August 7th, 2007, 12:29 PM

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Default Re: Wind ride

It works-inconsistently. But if you have the air mages and air gems to waste-it does work at times.

If the commander is over size 2 though, when it does work it only moves him 1 or 2 provinces. So if you are trying to give a big size commander a ride, make sure you do not drop him in a province you do not want him in.
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  #24  
Old August 7th, 2007, 12:32 PM

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Default Re: Wind ride

Quote:
Please let us know if the wind ride works on friendly commanders. It seems to be broken vs enemies. We would like to get some info on this.
I had Wind Ride fail on a my Ivy King (no items) which didn't have anything of Tuidjy's list above. Is there a chance Wind Ride will fail even if the commander is wind-rideable? Otherwise it seems broken.

Edit: Ok, since Ivy King is size3 distance was the problem.
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  #25  
Old August 7th, 2007, 12:40 PM

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Default Re: Wind ride

A fun use for a friendly size 3 or 4 raiding commander in enemy land is to wind ride him every turn. He would have no way to predict what province would be hit next!
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  #26  
Old August 7th, 2007, 01:00 PM
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Default Re: Wind ride

I was not able to get it to work on anything. Enemies, independents, my own units. Im very unhappy (and did report it in the beta forum)
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  #27  
Old August 7th, 2007, 03:13 PM
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Default Re: Wind ride

Quote:
Gandalf Parker said:
If you are real lucky you could pick up an extra prophet. It used to be that you could snag a pretender but they fixed that pretty quick back in Dom2. They may have fixed the prophet by now, havent used it in awhile.
You can still steal Prophets. I just did in a Sp game. So UI was curious and cast gift of reason, he did not have any magic/preist paths.But had a really cool perpetual bless going on. I wonder if he also spread my dominion?
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  #28  
Old August 7th, 2007, 04:22 PM
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Default Re: Wind ride

I had forgotten thet it might move units a few provinces. That might explain erratic behavior.
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  #29  
Old August 7th, 2007, 06:47 PM
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Default Re: Wind ride

I used wind ride to kill enemy leaders/thugs/Sc's. It picked them up and deposited them unfailingly into a ocean nearby. They then drowned, was great for me LA Caelum and sad for LA Arco...

Its just a expensive assasination spell.
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  #30  
Old August 8th, 2007, 06:17 PM

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Default Re: Wind ride

I absolutely love me some wind ride, it's one of the best assassination spells around because it's so hard to defend against. Most nations don't have easy access to big mages, E4 mages, or ethereal mages.

I really like to use in when playing Lanka since Lanka also has access to infernal disease. It's a one-two punch of assassination magic that can really scramble an invading army if they aren't ready for it.
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