>Some random thoughts:
>-Make the them cost negative points
Needs some remaking to work I believe. Costs can't be negative right now.
>-ulmish sytle resistance to drain?
Hmm.
>-Improve the hoplites: strat move 2, hoplons instead of bucklers, more morale.
I'd rather improve the less useful infantry, otherwise not a bad idea.
>-Give the centaur cataphracts light lances, or even lances.
>-Minotaurs could have move 2 like giants.
>-Dryad Hoplites either need to be much improved, or much cheaper. They suck.
Cheaper perhaps. The awe is rather powerful. If combined with fear, reinvigoration or berserk blessings it can be very powerful. They do not suck, but they are vulnerable to crossbows and magic.
>-Maybe the Grove Guards could be sacred?
Nah. They have a sacred feel, but that is a delusion of the faithless people of the new era
>-Bring back harpy scout commanders, perhaps even make them spies for this theme
Hmm
>-Reduce the price of dryads to 90-100, now that they only have holy 2.
>-Reduce the price of Pan a bit, 300-320.
We're not that fair. One point of the theme is that mages and priests cost the same while losing power. Panii should perhaps cost more. There are fewer of them after all