Look at the top of the To&e section. Do you see the thread titled "Error reporting procedure " ?? Read it please because any further reports from you that do not follow that procedure will simply be ignored. Do you see an " MT-12R" gun in the OOB's ?? No you do not because it's written up as 100mm MT12R AT because of game naming restrictions . I have what amounts to 87 printed pages of "errors" real or imagined to deal with for the next patch. If you cannot be bothered telling me the actual unit name and number I don't see a point in my wasting my time guessing so any further reports done in the way you did this one will just be ignored .
If you are interested in how another Russian PROPERTY reported errors, even though his English is no better than yours take a look here
http://forum.shrapnelgames.com/showthread.php?t=38643 then consider that this was just the weapons list , there was a units list as well that we spent a considerable amount of time reviewing and making corrections to the Russian OOB for the last release before assuming the game has the "western Bias" as you so clearly assume it does .
Also. I have as little ( NONE ) patience for the people complaining we haven't made everything produced in Russia some kind of wonder weapon as I do with the opposite types who want us to downgrade everything Russian to junk. We have always strived to be fair given ANY real info is classified by both sides
Point 2 Smoke is smoke in the game. The "smoke" you get with VIRSS is not smoke in a game sense. It's just a graphic to show the code is processing the info that there will be additional calculations to the to-hit code because a VIRSS event was recorded. You may have noticed VIRSS in game has no effect on any shots except the one that triggered it's release because it's not real "smoke" in game terms. There is no plans to tear apart the smoke code and risk spin off effects
Point 3 regarding the PRG-29 has already been dealt with my others. The stats in game for both it and the armour of the M1A2 will stay as is. As has been noted given the correct conditions an RPG-29 will penetrate an Abrams in the game just not every time you fire one
Point 4.. DO NOT use Wikipedia as a "source" the information found on wikipedia can sometimes be as questionable as those "documented" Abrams kills, GENERALLY any " future" weapons systems I ignore until it actually makes and appearance because over the past couple of years we've wasted a considerable amount of time pulling things out that were put in years ago that were "supposed " to be issued to the troops but ended up cancelled then we end up with a OOB that needs things taken out which just wastes our time. The M1A2 SEP Abrams with the 120mm M256 13 gun was added last patch as a what if for the people whining we had put in North Korea, Russia, China, etc future weapons systems and didn't the US. That was primarily because of things like the Chiorny Oriol were in the Russian OOB ( that is now gone and about as "real" as that T-95 tank on the wiki link ) what I should do it pull out the Abrams using that gun until someone proves it's been issued... NOT add more crap that I'll end up pulling out of the OOB in a couple of years
Point 5. There is no "2A45M" gun in the OOB by that name. When you provide the correct in game name and unit / weapon number as per the error reporting procedure I will look into it
Point 6 and 7 Have you seen ANY Heavy AA in the game ?? NO you haven't and it's not going in the Russian or any other OOB.
Point 8. FINALLY something worthwhile. When you can tell me it's out of service date in the Russian Army I will enter it
Point 9 . 75 were made and it was retired from service soon after series production was stopped in 1948. Why waste what few spots are left in that OOB on that ? If you want to play with it it's in spww2 unit slot 100
Point 10. There is NO information regarding a 305mm obr 1915 howitzer on the internet except your post and something in Czech that's been deleted
Point 11. 5 KM range ?? Really ??
http://warfare.ru/?catid=251&linkid=...-Warning-Radar says 4 km but that's for large objects and gives the following example
Detection range of man/car/helicopter/vessel, km 2 / 4 /4 / 4
any unit in the game with normal 40 vision could be said to be using one of those as 40 will pick up men moving at the eqivalant of 2 Km. As well, many of these radars are used for artillery spotting and are already represented in the game as well. As for MG and AGL use I will put that on the list to look into. It's one thing to say they CAN be used ... that doesn't mean they actually are ised by troops in the field. Prove to me they are issued in quantity to MG and AGL units and I will ensure they get into the OOB. Then we'll review if any other nation deserves 40 vision AGL's and HMG's
FINALLY......
The comment about a 12,7mm HMG taking out a Abrams is, to me, total fantasy, and the fact you repeated it as fact causes me to question any claim you may have to objectivity as this only proves you'll believe just about anything .
Don