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  #21  
Old April 23rd, 2001, 06:47 PM
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Default Re: Strategic Help required!

your post stated your BS can take out l Dn but is crippled. How big is the BS, Maybe instead of 1,try like i said in eariler post, put 3-4 BS's on your wormholes in conjunction with mines . Another idea, make some of your LC's all shields & armor, other LC's w/missles and put behind them. If enemy has only Beam weapons they could reach your shield LC's but your missle ships should be able to range on them and your shield & armor LC's strong enough to take the hits at least until your missles start doing damage. Have you tried mining his side of the worm hole? Maybe send in cloaked minelayers and mine his side as well. If he has CV's try and steal some and put the ftrs on your wormholes then retrofit the CV's into captial warships. Interesting

Another idea, take your smallest warship, make into kamikazes, fill with as many warheads as possible. build a good number, then while he is shooting at your LC's and missles, you KK's should be able to ram and hopefully damage or destroy a good portion.

just some ideas Mac

[This message has been edited by mac5732 (edited 23 April 2001).]
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just some ideas Mac

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  #22  
Old April 23rd, 2001, 07:30 PM
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Default Re: Strategic Help required!

Are Techyon Projection Cannons that worthless, or has nobody noticed I have max tech in weapon-destroying weapons. Any good strategies I could use with those?
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  #23  
Old April 23rd, 2001, 07:47 PM

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Default Re: Strategic Help required!

I never use Tachyon weapons as a main weapon. The problem with the Tachyon weapons is their short range. You have to stay close to be effective and in your situation close is not where you want to be.
I would try to take advantage of the situation the best possible way. I find if I am seriously out gunned then I feel am better off with lots a targets that do lesser amounts of damage. If the DN can only target 3 ships per turn have 15 small units attack it. At least you will get 4-5 turns of fire in. It may seem stupid to attack with escorts but if you don't have fighters then they are your best alternative.
From your post I don't think you have shield depleters but if you do use them with your capture ships. Even if you don't analyize any captured ships you will have some good ships to defend with.
You have a tough problem, you are seriously out teched. You need all the time you can get to even things out.
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  #24  
Old April 23rd, 2001, 08:14 PM
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Default Re: Strategic Help required!

Well, they are range 4, and if I research the Talisman, I'll go from 10% chance @ range 1 to 100% chance @ range 4.

I'm thinking that with the tachyons & talisman, I might take out all the weapons on a DN with 2 LCs at max range, and only end up taking one volley of enemy fire. I could then capture the ship with a few normal weapons, for ship, shield, engine, armor, ECM, ComSen, etc.


[This message has been edited by suicide_junkie (edited 23 April 2001).]
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  #25  
Old April 23rd, 2001, 08:22 PM

Nitram Draw Nitram Draw is offline
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Default Re: Strategic Help required!

It may work provided you survive long enough to take out most of their weapons. APB XII at range 4, (heavy mount?), pack a pretty good punch.
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  #26  
Old April 23rd, 2001, 08:45 PM
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Default Re: Strategic Help required!

Well, one LC getting hit by one HM-APB-XII will lose shields & armor, but internals survive.
I do have a pair of repair ships (with resupply pods on 'em)

If I found a solo Jreanar DN, I could jump him with 2LCs and a Repair ship.
The Jreanar have only one APB per ship (rest missiles) and I've got decent PD.

[This message has been edited by suicide_junkie (edited 23 April 2001).]
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  #27  
Old April 23rd, 2001, 08:47 PM

Nitram Draw Nitram Draw is offline
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Default Re: Strategic Help required!

SJ,
This will probably work in tactical IF there is only 1 DN.
Build 10-15 kamakize escorts and 1-2 capture escorts.
Attack the DN with the kamikazis, you will probably lose 5 - 10 of them in closing the range. 5 kamikazis with cobalt warhead III (1500 damage points) should take down all the shields. Then capture it and use it as a defender in the WP until you can capture another for analysis. The AI should target the kamikzis because the capture ship doesn't have a weapon.
Don't know if it will work in strategic but it may.
If you can capture enough of them you may have max shields and APB's in only a few years!

[This message has been edited by Nitram Draw (edited 23 April 2001).]
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  #28  
Old April 23rd, 2001, 08:51 PM
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Default Re: Strategic Help required!

I'd rather not go kamikaze. And I don't have the funds to be (re)building ships like that. If I took the Cobalts off & used Tachyons, I could disable the weapons & have lots of time to cut away at the shields, then capture.

Not sure if I'm gonna absolutely require the talisman to pull it off...
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  #29  
Old April 23rd, 2001, 08:53 PM

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Default Re: Strategic Help required!

If you can capture just 1-2 for defending the WP you should be ok. Sounds like there is a lot of free, expensive research available on those ships, if you can just grab the first one!
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  #30  
Old April 23rd, 2001, 09:22 PM
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Default Re: Strategic Help required!

Well, with a simulator test, I realized the Jreanar have two HM-APB-XIIs (and 9 CSMs) on their newest DNs.
With 6 TPC Vs on 2 LCs, I managed to take out half his weapons over 2 volleys of tachyons at 50% accuracy (1 range).

I reduced my shielding & armor to fit 3TPC and a DUC on, so the first hit takes out my shields the second takes out half my armor. Hits 3 takes out armor & #4 does some internal damage.

I'm gonna have to Strike a single DN with at least a third of my LCs converted to 3TPC/1DUC/low defence.

I may be able to use my Frigates as PD support & DUCs for shield draining, and give my LCs more defence or more TPCs.
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