Playability Wishlist
Some items that would seriously increase playability, IMO:
1. "shirts vs skins" or "Red vs. blue" tagging via hotkey / shortcut key in the battle screen / tactical view: when a battle descends into melee, or summons start appearing, or mages start casting "control", "charm", and "enslave mind", it gets really hard to tell which units belong to which nation in battle. It would really help to be able to quickly color code or otherwise mark such units in battle... or at least, in the unit view screen.
2. Scripted Spell Redundancy Detection: When mages are in a battle and start casting battlefield-wide spells like "mass protection", the same expensive spell can get cast over and over and over by spellcaster AI. If the spell isn't stackable - it seems most aren't - it's just a waste and an irritation, and the only alternative is scripting micromanagement. It would be nice if once a nonstackable spell is cast and still in effect, it would not get recast. Spells like "fog warriors" which can get cancelled at the unit level might be allowed to be recast without restriction.
3. UNIT SORTING!!!!! When you are assigning units to commanders, and there are LOTS of different types of units, it gets REALLY LABORIOUS and painful to peck-and-hunt similar units to assign to groups. If only the unassigned units at the top of the screen would auto-sort so that similar units are grouped next to each other, it would help out immensely!
Maybe some of these things are implementable for the next patch?!?!?
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