.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #21  
Old August 6th, 2004, 05:33 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: What Will Happen To SEIV

Quote:
What? Where did you hear that SE5 was going to have 'Real-Time' Combat?
Aaron Hall has mentioned it numerous times... such as in the previous IRC chat sessions, the news page on malfador.com, the Yahoo email newsgroup, etc.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #22  
Old August 6th, 2004, 05:58 PM

tesco samoa tesco samoa is offline
General
 
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
tesco samoa is on a distinguished road
Default Re: What Will Happen To SEIV

space is 3 d but we are looking at it from a comand point of view...
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg

Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
Reply With Quote
  #23  
Old August 6th, 2004, 05:59 PM

tesco samoa tesco samoa is offline
General
 
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
tesco samoa is on a distinguished road
Default Re: What Will Happen To SEIV

se skins ...

want the game to look like 3 to 5 just one click away...

make everyone happy...
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg

Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
Reply With Quote
  #24  
Old August 6th, 2004, 06:21 PM
David E. Gervais's Avatar

David E. Gervais David E. Gervais is offline
General
 
Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
David E. Gervais is on a distinguished road
Default Re: What Will Happen To SEIV

Quote:
Originally posted by Imperator Fyron:
quote:
What? Where did you hear that SE5 was going to have 'Real-Time' Combat?
Aaron Hall has mentioned it numerous times... such as in the previous IRC chat sessions, the news page on malfador.com, the Yahoo email newsgroup, etc.
To Quote MM's news page,..

"..We've got big plans for this next Version including real-time 3D rendered graphics,.."

This is talking about the Starfury Engine being used in SE5, nowhere does it say "Real-Time Combat" I think this phrase is meant to inform you that the ships, planets etc will be 3D models as opposed to 2D bitmaps. I think you're jumping to the conclusions that "Real-time 3D rendered Graphics" is the same as "Real-time Combat".

I don't know what the combat 'mechanics' is going to be like in SE5, and I'm not going to make any assumptions.

Cheers!

P.S. I scanned through the MMChat transcript and only found two references to Real Time Combat and both instances were refering to 'other' products. Read the transcript again and see for yourself.

[ August 06, 2004, 17:32: Message edited by: David E. Gervais ]
Reply With Quote
  #25  
Old August 6th, 2004, 06:30 PM

Gryphin Gryphin is offline
BANNED USER
 
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
Gryphin is on a distinguished road
Default Re: What Will Happen To SEIV

SEIV is a great game in it's own right.
I expect it will be around for a long time. People still play CIV II and chess, monopoly, etc....
Reply With Quote
  #26  
Old August 6th, 2004, 06:32 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: What Will Happen To SEIV

http://games.Groups.yahoo.com/group/SE4/message/5348

Quote:
SEV will definitely be turn-based.
This, of course, is somewhat contradicted by his next message.

http://games.Groups.yahoo.com/group/SE4/message/5351

Quote:
Excellent question! The strategic movement of ships in SE5 will be
turn-based (and simultaneous turn-based) like in SE4. As for combat, that
has not been decided yet. Turn-based ship movement would definitely be
useful since you can manage large numbers of ships (and SE4 players would
not be too thrown off). But real-time does have a certain exciting edge to
it. And real-time battles look so much cooler than the simple move and
shoot of turn-based.
Aaron puts forth the idea of real time combat. Much debate ensues. Starfury is made as a test bed for the SEV combat engine. It is real time combat. Thus, SEV combat engine will possibly be real time combat, as stated by Aaron Hall.

From 11-4-03 chat log:

Quote:
[17:05] Mephisto: What do you hold as strength of Moo3 (if you ever played it, that is...)?
[17:05] Malfador: Ouch, tough question.
[02:04:44-PM] Malfador: I like some the ways they come at Empire government. And I did play it for a little while, but the UI was a real fight.
[02:05:09-PM] Malfador: And the real-time combat might have been good if the ships were a little larger.
It would seem that the idea of real time combat is foremost on Aaron's mind. Second thing he thought to say after mention of MOO3. 9 months after the discussion on the mailing list about real time combat, no less.

Quote:
[02:06:33-PM] ZeroAdunn: You might want to take a look at conquest: Frontier wars
[02:06:51-PM] tescosamoa: what part of conquest ??
[02:06:55-PM] ZeroAdunn: It has some interesting methods of real time space combat
[02:07:36-PM] Malfador: Yes, I kind of like Conquest: Frontier Wars. Definitely an interesting use of maps.
More discussion of real time combat engines, with no denial by Aaron about SEV combat engine.

Then we have this little bit that directly states that SEV will have real time combat, from the 10-21-03 IRC chat log:

Quote:
06:31:23-PM] Malfador: The plan right now is to have real-time combat in SE5 such that ships move and fire much like they do in Starfury.
[06:31:30-PM] Mephisto: Will we be able to save games in simultaneous games in SE5? Please?
[06:31:49-PM] Malfador: Correction - pausable real-time. You can pause at any time to give orders to your ships.
Incidently, this is why there was not really discussion of whether SEV would be real time or not in the 11-4 chat, as it was a forgone conclusion that the game would have it.

To my knowledge, this statement has never been retracted. Aaron has never since this point said that there would be turn based combat. The news page on malfador.com does not specify which mode of combat there will be, thought it does confirm there will be 3d rendering, and Aaron always seemed excited about having 3d combat to go with the 3d models... I am left with one conclusion based on the information at hand: the plan is still to have a real-time combat engine.

[ August 06, 2004, 17:58: Message edited by: Imperator Fyron ]
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #27  
Old August 6th, 2004, 07:36 PM

Emperor Fritsch the Dense Emperor Fritsch the Dense is offline
Corporal
 
Join Date: Jun 2002
Location: wash state
Posts: 81
Thanks: 0
Thanked 0 Times in 0 Posts
Emperor Fritsch the Dense is on a distinguished road
Default Re: What Will Happen To SEIV

keep it turn based omg. but a nice function would be to be able to watch the combat in replay. this would be really awesome in a Star Wars theme.
Deposed Emperor Fritscht the Dense
__________________
i came i saw.....i forgot where i put my sandwich
Reply With Quote
  #28  
Old August 6th, 2004, 08:01 PM
Ragnarok's Avatar

Ragnarok Ragnarok is offline
General
 
Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
Ragnarok is on a distinguished road
Default Re: What Will Happen To SEIV

Quote:
Originally posted by Emperor Fritsch the Dense:
keep it turn based omg. but a nice function would be to be able to watch the combat in replay. this would be really awesome in a Star Wars theme.
Deposed Emperor Fritscht the Dense
It will still be turned based, no doubt about it. The RT aspect of it only comes into play with the combat and even then you will have the option of doing that or having the computer handle it in strategic mode just like in SEIV.
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
Reply With Quote
  #29  
Old August 6th, 2004, 11:11 PM
gregebowman's Avatar

gregebowman gregebowman is offline
Colonel
 
Join Date: Jun 2002
Location: tampa, fl
Posts: 1,511
Thanks: 3
Thanked 0 Times in 0 Posts
gregebowman is on a distinguished road
Default Re: What Will Happen To SEIV

Quote:
Originally posted by Ragnarok:
quote:
Originally posted by Emperor Fritsch the Dense:
keep it turn based omg. but a nice function would be to be able to watch the combat in replay. this would be really awesome in a Star Wars theme.
Deposed Emperor Fritscht the Dense
It will still be turned based, no doubt about it. The RT aspect of it only comes into play with the combat and even then you will have the option of doing that or having the computer handle it in strategic mode just like in SEIV.
I hope so. I'm too old to have that hand-eye coordination you need for real time games. That's why I don't buy them. As long as I can tell the computer to handle the combat, then I'll be happy.
Reply With Quote
  #30  
Old August 7th, 2004, 12:18 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: What Will Happen To SEIV

After some thought I realized that no matter what happens, SEIV will always be SEIV and that alone means that it will always be a game onto its own.

I know that I will continue to play it for a good many years to come.

With the continued fan support this game will go down in history as one of the most valued of its genera. A true testament to its design, playability, fun factor, and support.

I look forward to playing it each and every day, even when I am burned out I still think about.

Right now I am learning to play Dominions 2 and so far I have found the game to be very enjoyable and addictive. I now have two great games to play.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:40 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.