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  #21  
Old May 1st, 2003, 08:01 AM

SunDevil SunDevil is offline
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Default Re: Proportions fix list

PvK,

Another question for you.

Name := Emergency Propulsion I

Tech Area Req 2 := Inaccessible Technology
Tech Level Req 2 := 8

Is this setting to keep the computer from using this component and if so why, does the computer not use this well? Thanks again.

Edit: I looked at the techArea.txt file, and after reading the description, my question still stands on whether the computer uses this or other components well with this designation. Thanks.

[ May 01, 2003, 08:32: Message edited by: SunDevil ]
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  #22  
Old May 1st, 2003, 09:31 AM

SunDevil SunDevil is offline
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Default Re: Proportions fix list

PvK,

Another Question,

Name := Mine Sweeper I
Ability 2 Type := Cargo Storage
Ability 2 Descr := Counts as cargo for use on transport hulls.
Ability 2 Val 1 := 0
Ability 2 Val 2 := 0

I looked at the ability.txt file, and there is no further information and was just wondering if there was suppose to be a value here. Thanks.
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  #23  
Old May 1st, 2003, 09:41 AM
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dogscoff dogscoff is offline
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Default Re: Proportions fix list

Quote:
Name := Mine Sweeper I
Ability 2 Type := Cargo Storage
Ability 2 Descr := Counts as cargo for use on transport hulls.
Ability 2 Val 1 := 0
Ability 2 Val 2 := 0

I looked at the ability.txt file, and there is no further information and was just wondering if there was suppose to be a value here. Thanks.
I can answer this one:
The cargo storage ability is to allow this component to be used on transport hulls, that's all.
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  #24  
Old May 1st, 2003, 09:47 AM

SunDevil SunDevil is offline
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Default Re: Proportions fix list

Thanks,

That makes sense now.
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  #25  
Old May 1st, 2003, 11:05 PM
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PvK PvK is offline
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Default Re: Proportions fix list

Yep. Yep. Thanks guys.
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  #26  
Old May 2nd, 2003, 01:44 AM
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oleg oleg is offline
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Default Re: Proportions fix list

Quote:
Originally posted by SunDevil:
PvK,

Another question for you.

Name := Emergency Propulsion I

Tech Area Req 2 := Inaccessible Technology
Tech Level Req 2 := 8

Is this setting to keep the computer from using this component and if so why, does the computer not use this well? Thanks again.

Edit: I looked at the techArea.txt file, and after reading the description, my question still stands on whether the computer uses this or other components well with this designation. Thanks.
"Inaccessible Technology" is a trick to keep old save games compatible with new Versions. If you start a new gew, neither you or AI will ever be able to research or use these components or buildings. In fact, you can purge Proportions data files from everything containing "Inaccessible Technology" and there will be no problems with your new games. I sincerely hope sooner or later PvK will issue a new Proportions patch clean of this old mess. Before that, simply do not pay any attention to "Inaccessible Technology" items whatsoever !
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  #27  
Old May 2nd, 2003, 02:46 AM

SunDevil SunDevil is offline
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Default Re: Proportions fix list

Thanks for the response.
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  #28  
Old May 20th, 2003, 12:23 AM
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PvK PvK is offline
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Default Re: Proportions fix list

Ugh. Well I thought it used to work fine. Maybe the recent patch changed it. I'll have to test. Sigh.

PvK
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  #29  
Old May 20th, 2003, 01:50 AM
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Default Re: Proportions fix list

I think the AI strategy file for several races needs some fixing. I refer to "do not shoot on planets := true" firing in all strategies but "capture planet". I know the idea was to prevent AI from glassing planets and force it to invade. Unfortunately, it does not work as intended. many times I saw this picture - fleet with "capture planet strategy" attacks planet: The fleet has attack ships with, for example, "optimal firing range" strategy and loaded troop transports with "capture planet". Troop transports flee to the corner and wait for attack ships to kill WP. BUT attack ships have the instruction "do not fire on planet := true" in ship strategies !! They just hang around till the ned. No planet with WP can be captured by these races
Please restore "don't fire on planets := false" for attack ships ! Yes, AI will glass planets but at least it will capture if troop transports are in the fleet.
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  #30  
Old May 20th, 2003, 03:18 AM
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Default Re: Proportions fix list

May be you tried it against a planet with no WP ? Then troop transport will rush and drop troops. But against a defended planet - sorry, stalemate.
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