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  #21  
Old October 26th, 2001, 08:19 PM
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Atrocities Atrocities is offline
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Default Re: Ship Sets: How Do You Do Them?

I have completed my basic tutorial on ship set compiling, and have placed the 26 page document in the downloads section (data modifications) forum for any one who wishes to view it.

It is in WORD 97 format. Sorry, I do not have any other word processor program that I know as well as Word 97.

Any ways, I hope it will be usefull to people, and if if at all possible, I would like to know if it is good enough to be included with the other fan files for the new CD burn.

Download it here.

------------------
New Age Ship Yards

"We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Captain Picard STNG

Borg Breen Species 8472 Cardassian Dominion STNG Ferengi Klingon Romulan
Trek Movie era TOS Illuminati Starwolf
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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  #22  
Old December 3rd, 2001, 11:53 PM

chewy027 chewy027 is offline
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Default Re: Ship Sets: How Do You Do Them?

What is the best (and hopefully easy to learn and use) 3d modeling program? Oh yeah and something thats not too expensive

[ 03 December 2001: Message edited by: chewy027 ]

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  #23  
Old December 4th, 2001, 12:27 AM

Phoenix-D Phoenix-D is offline
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Default Re: Ship Sets: How Do You Do Them?

Chewy: you're question has already been answered.. check a little lower in the thread. Doga L3. Reasonably easy to use and free.

EDIT: Atrocities, Word97 should allow you to save as a plain text file if you want..

Phoenix-D

[ 03 December 2001: Message edited by: Phoenix-D ]

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  #24  
Old December 4th, 2001, 01:03 AM

chewy027 chewy027 is offline
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Default Re: Ship Sets: How Do You Do Them?

Well phoenix i already have L3 and I like it a lot, but the designs seem to be limited to the shapes it provides. I guess I am looking for something a little more detailed and with more features then L3.
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  #25  
Old December 4th, 2001, 01:27 AM
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Default Re: Ship Sets: How Do You Do Them?

Add more parts, L3 has an object convertor so you can import DXF files. When I need custom organic parts or a unique shape, I just fire up a freebie patch editor like sPatch or HamaPatch.

There's also a new human and mecha library. They're great (free) add-ons to DoGA L2 or L3.

Detail is relative, add more parts and zoom back. I've seen some wickedly detailed models built in DoGA. DoGA Battle is an irregularly run just for fun contest that Team DoGA hosts.
http://www.doga.co.jp/english/events...tle/index.html

BTW, these are all L2 models and do not take advantage of L3 features like bump mapping, glow masks, or transparencies.
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[ 03 December 2001: Message edited by: zircher ]

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  #26  
Old December 4th, 2001, 03:28 AM

chewy027 chewy027 is offline
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Default Re: Ship Sets: How Do You Do Them?

where is the new library of parts? BTW some of those ships were pretty cool
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  #27  
Old December 4th, 2001, 04:13 AM
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Default Re: Ship Sets: How Do You Do Them?

Where can I download doga l3, the link doesn't seem to be working.
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  #28  
Old December 4th, 2001, 07:31 PM
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Default Re: Ship Sets: How Do You Do Them?

The answer to all those questions is to visit the English site, go to the fourm and then start working backwards since I've plosted all those links in the past. If you have problems with LZH/LHA files (it's not a default compression scheme for WinZip), I converted them to ZIP files. But, they're pretty hefty as e-mail attachments (humans are 2 megs, and mecha is 4 megs.)
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  #29  
Old December 4th, 2001, 07:38 PM
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Default Re: Ship Sets: How Do You Do Them?

I found it on C-net's download.com
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  #30  
Old December 4th, 2001, 08:35 PM
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Default Re: Ship Sets: How Do You Do Them?

After you get it downloaded and installed, check out what Version it is. There are patches mentioned in the forum that should take you up to 2001_08_10b.
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[Heh, transposed the Version numbers. Fixed.]

[ 04 December 2001: Message edited by: zircher ]

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