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  #1  
Old January 25th, 2008, 10:38 AM
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Default Re: The map that will never be

Quote:
Agrajag said:
Piqued by Ich's post I looked around my file system and according to filestamps the best I could come up with is that I first used asshat "definitely before 2006. probably around 2002.", so that doesn't tell me much :S
Your interest made me look a little further and it seems that asshats are popular since the 60s to 70s at least.

Quote:
DigitalSin said:
I just assume almost all 40+ers are like my parents.. technologically incompetent.
Ah, so I am not alone. Phew.
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  #2  
Old January 25th, 2008, 12:00 PM
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Default Re: The map that will never be

Quote:
DigitalSin said:
Ah yes. Me being a youngun, I have no grasp of how varied the interweb is, I just assume almost all 40+ers are like my parents.. technologically incompetent.
But if you give it one moment of thought you will come to the realization that we (the 40+ers) invented the technology, the web and PC gaming. So not only are some of us technically capable, but also living proof that "once a true gamer, always a true gamer".

There are a couple of us on this forum who have been gaming since the first week, if not the first day, of the home computer. The first PC game I played came on a cassette, identical to the cassettes used for stereos. I will always remember the thrill I got when something I did triggered the cassette drive, because it always meant that I did something right. It was another year or two before the 5" floppy came out. And I was in my early 30's at this time.
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  #3  
Old August 12th, 2008, 03:02 PM
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Default Re: The map that will never be

I love map!

<3

I really like dashed borders, but I'll throw in with the solid borders lot on this one, probably because of the nice translucent lines.
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  #4  
Old August 12th, 2008, 03:35 PM
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Default Re: The map that will never be

I'm going to vote for solid, translucent, and dashed borders, all in one map. Why? Because that way, it looks more like a real map, with crazy regional dividers, with a human behind it, crossing things out and modifying things behind the scenes.

For reasons of clarity, though, I'll go with translucent lines.
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  #5  
Old August 12th, 2008, 05:33 PM
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Default Re: The map that will never be

Kris O - do you have the sea / land as separate layer files? I don't want to be presumptuous or anything, and I am sensitive to the tremendous amount of creative ownership you've put into this map... but I was interested in applying some of the shading/ texturing effects I experimented with for my Antilarium map. It's a major effort you have here, and I was moved to see if I could make a small art contribution.
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  #6  
Old August 12th, 2008, 06:30 PM
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Default Re: The map that will never be

The map has several layers.

Background, waterlayover, grass, stuff, forest, civilization, borders, dots. IIRC.

I intend to give you the layered gimp-file so you can cut and paste mountains and sites into your own maps.
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  #7  
Old August 12th, 2008, 11:48 PM
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Default Re: The map that will never be

That would be very cool KO!
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  #8  
Old August 16th, 2008, 07:10 AM
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World Re: The map that will never be

Testing attachments in the new forum.

I'm also testing the picture gallery.

Cave provinces added to map.
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  #9  
Old August 16th, 2008, 07:16 AM
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Default Re: The map that will never be

I'm drooling all over this map (sorry).
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  #10  
Old August 16th, 2008, 09:11 AM
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Default Re: The map that will never be

The detail is amazing KO!
Really looking forward to playing on this one.
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