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August 25th, 2007, 04:59 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Re: The Ages
Nice post noname. You have earned yourself a bachelors degree in dominionology
I think I would recommend starting in the mid era. The game was designed from here, and the other eras were added in dom3. Thus the early and late eras deviate from the more basic balance of the mid era. Playing mid will give you basic knowledge of how the game and nations works, and less surprises from specialized nations. I think some of the descriptions on early and late nations refers to the mid era, so it might be thematically reasonable to test the mid era first. This is not true to all nations however. Agatha and the japanese inspired nations are new to dom3 and are probably thematically easier to follow from beginning to end.
Ulm was suggested as an opponent. Probably a good choice.
I think MA Man might be a good starter. Some diversification in human troops: longbows, medium infantry and knights. Some specialists to explore: bards, stealthy mages and wardens, elite knights. No unique national summons that steer research away from the basics. Air magic to test counters vs Ulm and offensive battle magic. Nature magic for some buffing, summoning.
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August 25th, 2007, 05:33 AM
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Sergeant
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Join Date: Jun 2006
Location: Edinburgh, Bonnie Scotland
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Re: The Ages
I don't think nation choice makes too much of a difference, as long as there aren't any radical specialisations (Ashen Empire for example). One of the good things about Dominions is (for the most part anyway) is that the way the nation operates and the theme of the nation are pretty similar. Find a nation whose theme matches your play style and you're off to a good start.
One thing to point out is that the stronger you set the independents, the slower the AI will expand. It also gives you plenty of experience with what works and what doesn't on the battlefield before you need to worry about enemy pretenders. I'd go for Silent Seas, with one or two AI opponents and high Independents for a good introductory game. The map is large enough to give you a bit of time learning about your troops and the basics of combat against the independents, but not too large that you'll not be able to encounter and defeat (hopefully) an AI.
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August 25th, 2007, 12:11 PM
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Private
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Join Date: Aug 2007
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Re: The Ages
This is a great board, thanks. Hopefully this thread will be useful to all new players when taking their first baby steps into Dominions.
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August 25th, 2007, 02:30 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
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Re: The Ages
I always thought Abysia was a good first nation. You can do well with just the heavy infantry and some evocation (which won't hurt your troops, since they're immune to fire); by the time you're comfortable with the game, you can start thinking about fun things to do with blood magic, or just ignore it and focus on things you can do without it (which is still quite a lot, later in the game).
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August 26th, 2007, 12:56 AM
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Sergeant
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Join Date: Oct 2006
Location: Bay Area, CA. USA
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Re: The Ages
I second that. Good work!
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August 27th, 2007, 07:21 AM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
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Re: The Ages
Great thread. Would it be possible to make a sticky of noname's and KO's responses? Between the two of them there is significent insight to the game.
And I'll throw in my two cents. After reading all the inputs, I think a real god starting setup for a new player would be to play MA Bandar Log vs an AI Ulm. Bandar Log offers great troop diversity, and one can learn a lot by watching your inexpensive monkeys get shredded. Acceptable magic diversity,great national summons, maybe the best diversity in troops available in secondary castles.
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Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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August 27th, 2007, 11:18 AM
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Corporal
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Join Date: Nov 2006
Location: Toulon - France
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Re: The Ages
My small advice would be : play what maximize fun for you !
-You like undead movies, always live at night, and know the difference beetween skeletons, zombies, ghouls and other flesh eating critters ? The Undead Army of Ermor Ashen Empire in LA age wants you !
-You are rather fan of Conan and Szwarzy ? Go and try EA Ulm
-If you have read all Lovecraft and wants to travel on a shantak, MA R'Lyeh is for you.
-If yo are in trolls, vakyries and mighty giants and if you prefer snow to sea and sun you should try one of the great northern nations in any era.
-If you like hisory of Caesars try EA Ermor, if you find than nothings is better than a mighty hoplite unit go for Acroscephale, if yo write samurai novels try LA Jomon,... etc.. etc..
Go for fun, maybe you will fail in your first games but loosing is fun too. At least IMO.
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Chacal
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August 27th, 2007, 11:56 AM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: The Ages
It is more fun to loose actually. Especially if you get yourself a hero that fights and slowly succumbs to afflictions and old age in his glorious attempts to save your nation from the inevitable doom
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August 27th, 2007, 12:08 PM
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Lieutenant General
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Join Date: Feb 2007
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Re: The Ages
MA Man is a good race to start with, and that is what I recommend. If you eventually want to test the waters in MP games, getting attached to MA Ulm is not advisable.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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August 27th, 2007, 12:13 PM
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General
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Join Date: Jun 2003
Location: az
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Re: The Ages
Quote:
Xietor said:
MA Man is a good race to start with, and that is what I recommend. If you eventually want to test the waters in MP games, getting attached to MA Ulm is not advisable.
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Some of the castles from late age MAN have no walls... the battle starts with the defenders standing in front of some fences. I noticed this within a recent game.
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