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Old June 26th, 2003, 03:15 PM
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Default The perfect PBW game?

Ok, I know this is subjective and pretty much everybody is going to have their own impresion of what the perfect game is. But I have some ideas.

1. The turns must be done quickly.
Any longer then 24 hour turns and I really have trouble staying interested in what is going on.

2. There should be a lot of players.
While I like the 1 on 1 of Koth, it's just so cutthroat. As soon as you meet you are at war and the war usually doesn't Last long.

The big problem is that number 2 contradicts number one. As a rule the more players you have the longer between turns. So here's what I am thinking.

3 players and a dozen high bonus TDM AI on a medium-large map.
3 good starting planets.
Human players cannot ally with each other, and cannot trade/gift anything with each other. Resources, ships, planets, tech. Nothing.
Humans can ally with AI and can do any trades/gifts they can get the AI to do.
High unit limit/low ship limit.
Victory is Last human player standing, even if he is behind ai players in the standings.

Using TDM and giving the AI high bonus should counter the problem with them being to easy.
I know interacting with the AI isn't that fun, but how often do you really relate to EVERY player in the game on a regular basis. Don't you normally have a couple of allies/enemies you talk to a lot and pretty much ignore everyone else?
Not allowing the players to ally and trade will help alleviate the problem with most 3 player games. That is, two ganging up on one. It also alleviates the main problem with Human/AI games. That is, the tendency for the humans to gang up and eliminate the AI first.
I like a low ship limit. I think it makes the end game more interesting. It makes it harder to keep a handle on your entire empire, and this way if you lose a big fleet and you still have a sizeable empire you have a chance of rebuilding and remaining competative.

So, whatcha think?

Geoschmo
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