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April 21st, 2005, 07:54 PM
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First Lieutenant
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regenerating berserking Niefel giants
Yes, I really like that strategy of Niefelheim, Green Dragon, 9 Nature. That is, in fact, the strategy I used in the previous game, which was the first 2-v-2 game that arc and I ever played. Our team won that time, in large part to due the early and powerful attack of the berserking regenerating Niefel giants.
I agree that you got unlucky.
I'm surprised that it took you so long to recall your god -- didn't you hire lots of Jotun Jarls and Jotun Godes? I recall seeing a few.
I noticed you didn't have any Niefel Jarls. If I were playing that strategy I might have begged my partner for a loan of gold in order to hire a Niefel Jarl right away. :-)
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April 22nd, 2005, 01:00 AM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
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Re: regenerating berserking Niefel giants
To tell the truth, Im not a big fan of the Niefel Jarls. I prefer getting 2 Skratti (meaning a bunch of frost fiends ) rather than 1 Niefel Jarl...
I didnt stress to much on trying to recall my God. He needed a time out for bad behavior
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April 22nd, 2005, 07:28 AM
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First Lieutenant
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Re: regenerating berserking Niefel giants
:-)
So what is another map that is a reasonable size for a two-vs-two game? I've looked around and haven't seen any.
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April 22nd, 2005, 10:40 AM
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Major
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Re: regenerating berserking Niefel giants
Tauren and I discussed this at length yesterday and came up with...
Desert Eye (125/17).
It is smaller than Inland (154/5) and larger than Chandrea (103/18). It also has the HUGE advantage of being wrap-around, which means we can have random starting spots. It also allows a water race if someone was so inclined to select one. There are other options, like Aran (107/11) or Tyrande (103/21) or Northwest Middle Earth (119/6) or even a random map, but we might have to use fixed starting spots because none of those are wrap-around.
You guys get the first and fourth pick this time.
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April 23rd, 2005, 04:12 PM
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First Lieutenant
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Re: starts with C vs. ends with heim -- After Acti
Dear Alneyan:
Thank you so much for hosting! That was really nice.
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April 23rd, 2005, 04:34 PM
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General
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Re: starts with C vs. ends with heim -- After Acti
Heh, it was nothing. I used this opportunity to do some spying on the two teams; my own scheme shall soon come to fruition.
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April 24th, 2005, 02:30 PM
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First Lieutenant
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Re: starts with C vs. ends with heim -- After Acti
Hm, I've been playing test games on Desert Eye, and I realized that Desert Eye is the map that Arc and I used in our first two-vs-two game:
http://www.shrapnelcommunity.com/thr...=&fpart=1&vc=1
We thought after that game that it was unfair to one of our enemies, who was close enough to each of us that we teamed up on him, but his partner was too far away to help. Of course, this was partially because we scouted him out early on, and deliberately conquered independents between him and us so that we could gang up on him.
So, I think we should go ahead and use this map, but be aware that random placement on this map can have important strategic consequences...
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April 24th, 2005, 02:49 PM
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First Lieutenant
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Re: starts with C vs. ends with heim -- After Acti
Ah, wheres the fun in life without a little randomness?
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Every time you download music, God kills a kitten.
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April 24th, 2005, 02:52 PM
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First Lieutenant
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Re: starts with C vs. ends with heim -- After Acti
;-)
You guys are deciding on your nation choices, right?
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May 1st, 2005, 07:32 AM
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First Lieutenant
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Re: family vs family, the rematch
ARGH. "Stale turn. Your 2h file was from another saved game. You have not given any new orders this turn.".
Can we please restart one last time?
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