Quote:
Originally Posted by JimMorrison
Twist Fate is refreshed on casting of appropriate spell, or during one of the magic phases of turn resolution. I'm sure this is to avoid some sort of potential exploit. Regardless, it is WAD, and it should appear the next turn without fail (unless it absorbs a Seeking Arrow or something, then you still won't see it, but it will have saved you!).
|
Quote:
Originally Posted by analytic_kernel
Ah, it does absorb non-battlefield damage. That is one of the things I was hoping (but not actually expecting) to get out of the bless. I'm glad the IW crew pays attention to such details. Thanks for the confirmation.
|
I'm not quite sure if that is not buggy though.
Things I noticed (in a game with a S9 blessing, lots of shrouds and the enemy has Wrath of God up):
1.) When you use transformation and the mage looses the body slot and thus the shroud the twist fate symbol stays.
2.) When you take items from the shroud wearer, for example a dwarven hammer, the twist fate symbol goes away.
3.) One mage with the shroud got a nasty affliction this turn.
There was neither an attack nor a disease spreading spell / unit report and he is not old age. The only explanation I can see is that he was hit by WoG and Twist Fate didn't stop it.
And a quick test confirmed:
4.) If you have someone who is carrying a shroud, take an item from him and someone casts seeking arrow on him he dies.
This probably means that twist fate is aplied after the magic/globals phase. If you use it you to protect your mages you must not take anything from them or the shroud is worthless.
Hmm, kind of sucks I've spend a fortune on them and don't have a dwarven hammer for everyone.