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TirAsleen said:
I know all that thanks. Why do you need to feel to post so much education lines?
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What do you mean by this? Generally I tend to post things that contain useful information or clarification of an issue.
Your previous post on this subject was formulated as a statement of fact that LA R'lyeh needs to be fixed because it has a problem. There is NO consensus that the current way it works is a problem at all. If there's one thing I dislike, it's imprecise arguments.
The things you have posted as problems are problems ONLY for a particular style of play (e.g. maxing out Dominion at beginning and taking bad scales), while other styles (e.g. lower beginning dominion and/or better scales) work adequately or even well.
When you post the issue as if it were an undisputed bug (such as mind hunt crashing the game under certain circumstances or the Wild Hunt fort switcheroo), it goes straight into bug report territory and I've been tasked with managing that. So in such instances I am practically
required to comment on it and make the distinction on whether or not tis can directly be considered a bug, or if it is simply a feature request/wish tailored to the particular preferences of a particular player or play style.
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TirAsleen said:
I would hear convincing arguments against it or not. If they are implemented is not my choice at all. But i can post my thoughts of course.
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Nobody is denying you the right to post your opinion. Stating your opinion as fact and expecting it to not get challenged, that's another matter. Someone with a different opinion is free to express their disagreement with you here.
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TirAsleen said:
They may have not paid as much attention to that particular issue as they have a lot of other work too. So your statements are just assumptions.
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My statements rely on a couple of assumptions:
1) That the developers MAY disagree with you. If they do not, then I supopose they will change things as they see fit.
2) That if the developers do not agree with you and do not do anything, the only recourse for change is modding. That is both an assumption AND a fact.
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TirAsleen said:
So far, i haven't read any convincing arguments against my suggestions.
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What do you regard as convincing arguments? If you already have your heart set on one point of view, namely playing LA R'lyeh with high initial dominion and less than optimal scales, there is little that can be said to convince you because those initial parameters will cause the very things you are complaining about.
Playing LA R'lyeh is feasible if (in addition to having a tolerance for micromanagement) you take lower initial dominion and then take scales that are not as extreme high end as Order 3, Growth 3 and you can still do fine.
Specific counter-arguments:
1)Freespawn having no upkeep at all:
This would allow R'lyeh to mass completely ridiculous amounts of troops for no penalty whatsoever. Ashen Empire has the rather great drawback of killing all of its population very quickly, thus reducing income to 0. Hence Ashen Empire freespawns cannot have upkeep.
Dreamlands R'lyeh has no such penalty if you take high growth scale, meaning that you would max out growth and then have an unending supply of troops you could throw into the grinder without any impact on income at all, allowing you to buy hordes of mages, build forts and always have instant, unlimited (but for starvation), free garrisons. Make some supply items and the limits increase.
THAT would be a big problem for everyone BUT the R'lyeh player.
2) Starspawn and illithids being immune to insanity?
Why should they be? They are highly resistant to it, but that does not mean they should be completely immune. I have yet to hear of a good reason why some creature, similar though it is in some respects to Void creatures, should not be affected by something whose mere dreams can alter an entire world. If you want an analogy, hyenas are generally similar to dogs, but they are not actually dogs or even canines, and a hyena would not be accepted into a dog pack. Similarly, a dog would be torn and eaten by a pack of hyenas, it is not immune to their aggression merely by virtue of similarity.
So why should starspawn be immune to the Dreams of R'lyeh? Why is not higher resistance enough?