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  #21  
Old December 10th, 2008, 10:01 PM

Xietor Xietor is offline
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Default Re: Joys of EA Abysia

In one of my mp games on the old New Orleans forum I played on prior to katrina, I had my Cyclops lose his only eye. Here is a question for you dominion experts.

What good melee options are there for a Cyclops that has lost his only eye?

There are actually several.

I will give one. Boots of the behemoth.
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  #22  
Old December 10th, 2008, 10:10 PM

Micah Micah is offline
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Default Re: Joys of EA Abysia

Boots are pretty iffy due to trample fatigue IMO, I'd much prefer an AE weapon.
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  #23  
Old December 10th, 2008, 10:15 PM

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Default Re: Joys of EA Abysia

The Chalice

Or is there anything you can do with 2 magic eyes? He's got nothing to lose now
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  #24  
Old December 10th, 2008, 10:33 PM

Xietor Xietor is offline
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Default Re: Joys of EA Abysia

Micah with the winner!

Boots are iffy. But you do have summon earthpower, and you can give him revig items. But yeah, Fire Brand is likely his best option.

Plus with zero defense, you hate to trample into the middle of a bunch of enemies that hit hard . Though I guess you could equip him with a vine and an eye shield to enhance his survivability somewhat.
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  #25  
Old December 11th, 2008, 01:50 AM
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Default Re: Joys of EA Abysia

Fire Brand? If he's already lost his eye, go for the gold - Dimensional Rod.
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  #26  
Old December 11th, 2008, 08:16 AM

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Default Re: Joys of EA Abysia

You could also use a 100 precision item like the standard of the damned. Depends who you fight.

So, you had luck and body ethereal. Then it was several lucky hits in succession, it could have happened with a smaller amount of pd as well. Your thug can only get surrounded by a certain number of units.

Vine shield was probably not a good choice, since they are very strong. Gold shield would have done the trick.
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  #27  
Old December 11th, 2008, 12:49 PM
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Amhazair Amhazair is offline
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Default Re: Joys of EA Abysia

[quote=MaxWilson;659062]
Quote:
Originally Posted by Xietor View Post
Thunkthunkthunkthunkthunk, I still hear it in my nightmares.
Hah! That's right. I had forgotten the thunkthunkthunk noise. I played MA Abysia in one of my first ever MP games, and I fondly remember the fire&blood atmosphere, and especially the 'smoked battlefield' look at the end of battles, but the thunkthunkthunk had faded from my memory. MA sacreds are of course not quite of the same level as the burning ones, but they still mowed through the opposition (admittedly no heavily blessed giant sacreds. ) with enjoyable speed. And noise. Thanks for reminding me.
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  #28  
Old December 11th, 2008, 04:11 PM

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Default Re: Joys of EA Abysia

"Vine shield was probably not a good choice, since they are very strong. Gold shield would have done the trick."

Absians have good morale too. And the Burning Ones go berserk, making the gold shield useless. See I have to plan the shields for more than one fight. I had already tried the eye shield(without success). With the flails getting 2 attacks and so many of them, they hit anyway.

Besides ask Admiralzhao about gold shields. He had one on his harbinger(who already has awe), as well as a fear helm, and attacked a handful of my elephants. The theory being, i guess, that the low morale elephants would rout because of the awe/fear combo.

Unfortunately things do not always work out in game play as they do on the chalk board. And none(as in zero) of my elephants routed and they trampled that harbinger to death.
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  #29  
Old December 11th, 2008, 04:17 PM
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Default Re: Joys of EA Abysia

Lol, lately in the forum I've just noticed a growing trend of underestimating elephants because there are so many counters for them on paper... Hope the Admiral's harbinger wasn't an unguilty victim of these ideas
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  #30  
Old December 11th, 2008, 05:00 PM

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Default Re: Joys of EA Abysia

Quote:
Originally Posted by Xietor View Post
Absians have good morale too. And the Burning Ones go berserk, making the gold shield useless. See I have to plan the shields for more than one fight. I had already tried the eye shield(without success). With the flails getting 2 attacks and so many of them, they hit anyway.
Gold shield would have done the trick against pd. You can always send a scout squire with your bane carrying a change of equipment (i.e. vine shield).

I do things like that sometimes. It can also give you an element of surprise. Your opponent has seen your thug in action, he's got it figured out how to take him down. But, next turn your thug appears in a different outfit and you mess up his plan.
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