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March 4th, 2009, 05:34 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Mytheology Pretenders 3
Ooh, pretty...
I'm rather looking forward to having this turn up.
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March 4th, 2009, 10:34 AM
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Sergeant
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Join Date: Apr 2004
Location: Tampa Bay, Florida, USA
Posts: 327
Thanks: 5
Thanked 33 Times in 11 Posts
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Re: Mytheology Pretenders 3
the time consuming part of Aku is I have to make separate sprites for a dragon shape, an octo-thingy, a bird-bat thingy.... etc
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March 4th, 2009, 02:26 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Mytheology Pretenders 3
I look forward to this. Its one of my favorite mods.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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March 5th, 2009, 07:30 PM
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Sergeant
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Join Date: Apr 2004
Location: Tampa Bay, Florida, USA
Posts: 327
Thanks: 5
Thanked 33 Times in 11 Posts
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Re: Mytheology Pretenders 3
Wow, that's quite the compliment, considering who it's from. Thanks!
Another quick peek at new art for the update. I was never happy with my old black dragon sprite, which borrowed artwork from another artist.
also some more of the Aku images.
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The Following User Says Thank You to Psientist For This Useful Post:
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March 5th, 2009, 08:38 PM
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Sergeant
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Join Date: Apr 2004
Location: Tampa Bay, Florida, USA
Posts: 327
Thanks: 5
Thanked 33 Times in 11 Posts
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Re: Mytheology Pretenders 3
arrrgggh. I was hoping I could chain together multiple shapes for Aku each with the #shapechange command. Unfortunately, it only recognizes two shapes total in the chain (the first, and the last which links back to the first). So much for Shapeshifting Master of Darkness. I'll just give the dragon shape a #watershape of the octopoid I guess.
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March 14th, 2009, 10:44 AM
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Sergeant
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Join Date: Apr 2004
Location: Tampa Bay, Florida, USA
Posts: 327
Thanks: 5
Thanked 33 Times in 11 Posts
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Re: Mytheology Pretenders 3
After long last, another Mytheology update. The changes aren't as dramatic this time, but here's a version change list:
- added the Prodigal King pretender
- added the Aku pretender, reasonably happy with it.
- new graphic for the black dragon. Always hated the old one.
- added the "siege catapult" and "siege trebuchet" construction spells, and respective units and weapons. And playtested them.
- altered Shards of Hastur, Eclipse spells for balance.
- hopefully fixed the Loki's Mirrors spell, which just kinda spazzed out when casted. Didn't get around to verifying the fix tho.
- Created lesser and greater circlets of blasting magic items. They craft fine, but haven't been able to prove whether or not they work since as weapons, they don't "announce" when they work.
- rebalanced the Elder Sign spell and unit, and unlocked it.
- unlocked the Hand of Destiny chain spell, and tested it. Fun!
- renumbered several units for more numbering consistency - it had gotten sloppy.
- cleaned up the Sanctuary spell code.
When I get a chance, I'm chomping on a Tiamat pretender which will make it into a future update.
The download link is in the first post of this thread.
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The Following User Says Thank You to Psientist For This Useful Post:
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March 17th, 2009, 04:59 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Mytheology Pretenders 3
Is Aku's octopoid form meant to have an old age threshold of 50? It makes him somewhat less than competent underwater.
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March 17th, 2009, 10:07 AM
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Sergeant
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Join Date: Apr 2004
Location: Tampa Bay, Florida, USA
Posts: 327
Thanks: 5
Thanked 33 Times in 11 Posts
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Re: Mytheology Pretenders 3
LOL no!
To be honest, after I post an update with new units, I dread seeing the "replies" count go up in the forum browser, because I just KNOW somebody is helpfully pointing out something that needs fixin'!
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March 17th, 2009, 10:40 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Mytheology Pretenders 3
Glad to be of service!
I really like the Mytheology mod, by the way.
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March 22nd, 2009, 02:17 PM
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Sergeant
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Join Date: Apr 2004
Location: Tampa Bay, Florida, USA
Posts: 327
Thanks: 5
Thanked 33 Times in 11 Posts
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Re: Mytheology Pretenders 3
Minor update loaded. Added two magic items, adjusted some sprites.
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