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August 18th, 2007, 02:49 PM
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Sergeant
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Join Date: Aug 2007
Location: Seattle
Posts: 231
Thanks: 3
Thanked 13 Times in 10 Posts
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Re: Weird Worlds Mac OS X patch for testing
Pleased to announce I finally encountered Ravians. I'd say I was victorious, but really it was the Klakar that did all the work - they rammed three Ravian ships in a row.
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August 22nd, 2007, 03:40 PM
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Sergeant
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Join Date: Aug 2007
Location: Seattle
Posts: 231
Thanks: 3
Thanked 13 Times in 10 Posts
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Re: Weird Worlds Mac OS X patch for testing
So, as I posted in another thread yesterday, the Patch has completely stopped working on my mac. It crashes everytime I try to run the game. I've tried closing everything else could possibly have used memory, restarting, even reinstalling.
The only thing that got the game working again was to use my backuped archive of the original download zip of the main game, and then NOT installing the Patch. Once I patch a new unzipped version, it stops working.
Very odd...
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August 24th, 2007, 10:38 AM
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Private
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Join Date: Dec 2005
Location: Charlottesville, VA
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Weird Worlds Mac OS X patch for testing
Sgqwonkian, could you send me your crash logs for Weird Worlds? You will find them in:
in your home folder's Library/Logs/CrashReporter/ subfolder, and they will be all together in one file called ww.crash.log
Hopefully that will give me the info needed to track this down -- It's clear there is something going on with game.cfg files, but I haven't been able to reproduce it since I first verified it was happening.
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August 24th, 2007, 03:12 PM
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Sergeant
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Join Date: Aug 2007
Location: Seattle
Posts: 231
Thanks: 3
Thanked 13 Times in 10 Posts
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Re: Weird Worlds Mac OS X patch for testing
Here it is.
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August 26th, 2007, 11:30 PM
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Private
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Join Date: Dec 2005
Location: Charlottesville, VA
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Weird Worlds Mac OS X patch for testing
thanks, that should help a lot.
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October 2nd, 2007, 05:05 PM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 434
Thanks: 16
Thanked 3 Times in 2 Posts
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Re: Weird Worlds Mac OS X patch for testing
Everything worked for me except the sound; there wasn't any. What technical specifications should I provide?
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November 20th, 2007, 03:11 PM
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Private
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Join Date: Nov 2007
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Weird Worlds Mac OS X patch for testing
The 'always'-flag in thief.ini breaks the saboteurquest.
On both the Mac- and the Windows-version
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