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  #21  
Old March 28th, 2008, 04:10 PM

Cerlin Cerlin is offline
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Default Re: Global War, recruiting!

Pbem is more convenient sometimes, I especially realized this on my last trip to Japan. I can play either however.
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  #22  
Old March 28th, 2008, 04:14 PM

CUnknown CUnknown is offline
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Default Re: Global War, recruiting!

I am extremely lenient as far as hosting times. If you want an extension, for any reason whatsoever, I will give it. I will often even give unasked for extensions if you have never staled before. I hate to see people stale who are interested in the game. However, once you start staling and not asking for extensions, you won't get any and I might even force host before the time is up if you are the last player, b/c I like a fast-moving game.
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  #23  
Old March 28th, 2008, 04:23 PM
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DonCorazon DonCorazon is offline
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Default Re: Global War, recruiting!

I 'd love to join in to defend the forces of light from the cancerous evil that plagues the land (George Bush?).
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  #24  
Old March 28th, 2008, 04:26 PM
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Tuidjy Tuidjy is offline
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Default Re: Global War, recruiting!

If you want rumors, the GM should do it. I think that the only communication
outside the Good league should be a trading thread.

And for my Pythium, it would be MA. I think that the good guys would be
best off with MA Pythium/Marignon/Mictlan/Ulm. By the way, my line up is more
for thematic reasons than for brute force. All four nations are human and seem
to care about their population.

But the more I think about it, the more I believe that the Good are doomed if
the neutrals are allowed to talk besides trade. If I were a neutral, and knew
that at the end ...

Hmm... Why am I not playing EA Jotunheim as neutral, again? :-)
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  #25  
Old March 28th, 2008, 04:30 PM

CUnknown CUnknown is offline
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Default Re: Global War, recruiting!

Perhaps there should be 5 Good factions.

I keep waffling back and forth on the Neutral talking-ability thing. The best thing about Good is that they can discuss freely.. We should all vote on this issue to decide it.
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  #26  
Old March 28th, 2008, 04:32 PM

quantum_mechani quantum_mechani is offline
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Default Re: Global War, recruiting!

One other things that doesn't make a lot of sense to me is how evil races can make deals (and NAPs) with neutrals, but not other evils. I guess there is not a good way around this though.

EDIT: But the coordination with other good races is primarily of value because you are on the same page with them, you all have the same victory condition.
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  #27  
Old March 28th, 2008, 04:34 PM
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Hoplosternum Hoplosternum is offline
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Default Re: Global War, recruiting!

I would like to play as one of the good guys. I haven't decided which one though yet....
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  #28  
Old March 28th, 2008, 04:40 PM

CUnknown CUnknown is offline
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Default Re: Global War, recruiting!

Okay, you are in Hoplosternum.

I am also jumping into the Good team as MA Ulm.

I think the Good team should be raised to 5 players, does anyone have any objections?

I do think that the ban on death magic should remain for them, though. Unless other people agree with Tuidjy that death isn't all bad? Death-rebirth cycle kind of thing?

Edit: I will continue hosting if I am eliminated early, don't worry about that. Rush me if you like, I don't take offense.
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  #29  
Old March 28th, 2008, 04:42 PM

Cerlin Cerlin is offline
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Default Re: Global War, recruiting!

I would agree with 5, sounds ok to me. Though it does make the coordinations of the evil nations more glaring. I assume you will put th good nations in proximity and the evil may be more random?
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  #30  
Old March 28th, 2008, 04:42 PM

Ylvali Ylvali is offline
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Default Re: Global War, recruiting!

I´d like to be evil as Sauromatia.
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