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  #21  
Old April 5th, 2010, 12:19 AM

Sombre Sombre is offline
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Default Re: Taking down SCs

Principe don't really have good def. For trample checks remember it uses the actual def, not the def+parry that is listed on the unit right click screen.
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  #22  
Old April 5th, 2010, 01:18 AM

chrispedersen chrispedersen is offline
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Default Re: Taking down SCs

What else uses the actual defense sombre, do you recall off the top of your head?
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  #23  
Old April 5th, 2010, 02:17 AM

LoloMo LoloMo is offline
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Default Re: Taking down SCs

Quote:
Originally Posted by Rytek View Post
you could combine Horror mark and Summon Lamshata to the above tactic to really slow down a big trample army.
Do the Lammashtas preferentially attack horror marked units? It doesn't explicitly say that in the description.
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  #24  
Old April 5th, 2010, 03:25 AM

GameExtremist GameExtremist is offline
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Default Re: Taking down SCs

I wonder would the Retiarius with the net/trident combo be able to ensnare the chariots?

If so there very easy to amass...although you lose them after one battle, still...worth trying to see if they are effective or not.
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  #25  
Old April 5th, 2010, 10:57 AM

Sombre Sombre is offline
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Default Re: Taking down SCs

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Originally Posted by chrispedersen View Post
What else uses the actual defense sombre, do you recall off the top of your head?
Anything that checks defense. Parry is only displayed added on to def in that screen because it's helpful to see what you're likely to survive in melee (because anything that doesn't beat that value will hit shield or miss entirely).

So earthquake, falling frost, any of those kind of spells. They work great vs shielded guys because they actually have less defense due to the enc from the shield.
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  #26  
Old April 5th, 2010, 11:09 AM

chrispedersen chrispedersen is offline
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Default Re: Taking down SCs

Quote:
Originally Posted by GameExtremist View Post
I wonder would the Retiarius with the net/trident combo be able to ensnare the chariots?

If so there very easy to amass...although you lose them after one battle, still...worth trying to see if they are effective or not.
They will, but the nets are one shots.. so you need to stagger their purchase and deployment.
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  #27  
Old April 5th, 2010, 01:18 PM

Warhammer Warhammer is offline
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Default Re: Taking down SCs

The nets work ok. Frantically trying to get to con 4 so I can start producing some penetration items and kit out a couple of SCs. What stinks is there is no cost effective counter for their chariots. At least their SCs cost an arm and a leg, plus a lost soul, plus...
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  #28  
Old April 5th, 2010, 06:11 PM

chrispedersen chrispedersen is offline
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Default Re: Taking down SCs

Sure there are.

Earthmeld + longbows.
Quagmire + long bows.
skelly spam + long bows.

And if those don't work.. elephants.
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  #29  
Old April 5th, 2010, 06:35 PM

Warhammer Warhammer is offline
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Default Re: Taking down SCs

Quote:
Originally Posted by chrispedersen View Post
Sure there are.

Earthmeld + longbows.
Quagmire + long bows.
skelly spam + long bows.

And if those don't work.. elephants.
No elephants available, I do not have access to Quagmire, don't think I have access to Earthmeld either. I could go the skellyspam route, but I don't have longbows either (aside from those I can craft).

I could also try some terror and frighten, but not sure how those are going to work due to their higher morale than elephants and mammoths.
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  #30  
Old April 5th, 2010, 10:43 PM

GameExtremist GameExtremist is offline
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Default Re: Taking down SCs

Spamming Terror and frighten are good if you can force his chariots to take morale checks.

Does he use the chariots in one large unit? or lots of smaller units? (like my last opponent did - thus making it easier to route them).
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