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January 19th, 2005, 09:28 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: PBEM game: Entwined Destiny
I believe that Dragonfire11 is going to be my partner. But, I will double check.
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January 20th, 2005, 05:08 AM
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Corporal
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Join Date: May 2004
Location: Strasbourg, France
Posts: 170
Thanks: 0
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Re: PBEM game: Entwined Destiny
I want to play! I will ask Tuidjy... I am pretty sure he will agree.
I also think that rolling for the order in which a team picks races is the way to go, with reversing the order for the second race.
As for rankings, what I would like the most is a vague commentary from the host, each turn.
I like Zen's pretender mods, mostly because they are easy to evaluate and understand. I would rather not use the spell/scales mods, but I do not feel about strongly enough to insist.
There is another rule I would like to see thrown in: no communication between teams, except for trash talking in this thread :-) I know it cannot be enforced, but...
And now I am off to look at the map.
__________________
Wrath them 'till they glow, and arrow them in the dark.
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January 20th, 2005, 12:18 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Panama City beach, Fl, USA
Posts: 662
Thanks: 15
Thanked 6 Times in 5 Posts
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Re: PBEM game: Entwined Destiny
Place me with Cunknown please.
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January 20th, 2005, 01:02 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: PBEM game: Entwined Destiny
Very good point about no communications Yvelina. The best I can do to enforce this rule is to check turns for "You have received a message from someone not being your ally", and perhaps even keep secret the nations of the players. If I do that, you may want to transmit any trash talk to me so that I can post it in your stead.
As for the score comments, would you say something like "The realm of Somewhere is renowned for its mastery of magic, but more mundane warfare has been discarded" is vague enough?
It looks like nobody feels too strongly about the Scale and Spell mods, so we will stick to the Pretenders mod. The 2.0 Version will be used, available for download here.
The current roster is as follow:
- Aku and Boron
- Alexti and Izaqyos
- CUnknown and YellowCactus
- Dragon11 and PashaDawg
- Tuidjy and Yvelina
- GriffinOfBuerrig
- Shadowfury333 (if it can work out with the demo)
- The Birthday Party
Feel free to drop me a mail so that I can get your mail; the adress is alneyan[AT]fastmail[DOT]co.uk (as found in my profile).
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January 20th, 2005, 07:18 PM
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Corporal
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Join Date: Sep 2004
Location: Arizona, USA
Posts: 176
Thanks: 0
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Re: PBEM game: Entwined Destiny
Howday all! I have been willingly drafted by PashaDawg - he must enjoy losing! So count me in.
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January 20th, 2005, 09:35 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
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Thanked 30 Times in 11 Posts
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Re: PBEM game: Entwined Destiny
Well, it seems that we have six teams already (combine GriffinOfBuerrig and the
Birthday Party) so when do we start? I think that we can expect race picking
to take a while, what with waiting for each team to pick a race in order, twice.
By the way, this was just to confirm I am in. From now on, Yvelina speaks for
our team. Oh, and it is 'Yvelina and Tuidjy', or I'm in trouble :-)
__________________
No good deed goes unpunished...
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January 20th, 2005, 09:45 PM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
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Re: PBEM game: Entwined Destiny
@Alneyan: So please decide about a system in what order we will decide over the nations.!
Hey BithdayParty, we are a team
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January 21st, 2005, 04:00 AM
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Corporal
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Join Date: May 2004
Location: Strasbourg, France
Posts: 170
Thanks: 0
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Re: PBEM game: Entwined Destiny
> The realm of Somewhere is renowned for its mastery of magic, but more mundane warfare has been discarded
Exactly... that would describe my Vanheim/Man/Pythium/Caelum (We will get one of these, I hope) perfectly after turn III
__________________
Wrath them 'till they glow, and arrow them in the dark.
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January 21st, 2005, 08:02 AM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: PBEM game: Entwined Destiny
So, we have this final roster:
- Aku and Boron (I have both mails)
- Alexti and Izaqyos (I have both mails)
- CUnknown and YellowCactus (I have YellowCactus' mail)
- Dragon11 and PashaDawg (I have Pasha's mail)
- GriffinOfBuerrig and the BirthdayParty (I have Griffin's mail)
- Tuidjy and Yvelina (I have both mails)
The method to pick the order claims are made will be random, and I will be casting the dice to see who goes first.
To save some time, I was thinking of asking two or even three teams at once about their pick. The team(s) not speaking first would make other choices in case their first nation(s) of choice are already taken.
To make that clearer: let's say I mail team X, Y and Z about their nations. X claims Ulm, Y claims T'ien Ch'i and Ulm, Z claims T'ien Ch'i, Pangaea and Marignon, but wants their choice to be cancelled if someone picked Ulm before them. In this example, team X would have Ulm, team Y T'ien Ch'i (they are before team Z in the order), and team Z Pangaea.
One Last note: since the map has not been chosen as of yet, the water nations will probably be out of the game (that, and it would make nation choosing more complicated).
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January 21st, 2005, 08:34 AM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: PBEM game: Entwined Destiny
And the settings as of yet:
- Number of players: six teams of two players
- Map: manual placement of the teams next to each other, though the placement itself may be kept secret (if playing on a standard map).
- Independents: The usual 6 for now
- Research: To be determined
- Site frequency: The standard of 45% for now
- Hall of Fame: 15 entries
- Scores are off, but there will be comments about the nations.
- Victory condition: Last team standing (or when all teams are willing to concede to a team)
- Mod: Zen Pretenders mod 2.0, available from here. The latest change lot for the mod is available here (it is currently the latest post in the thread).
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