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  #21  
Old April 7th, 2008, 12:37 AM

Aezeal Aezeal is offline
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Default Re: Cavemen

/me can't help but guessing at Annette's side-jobs
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #22  
Old April 7th, 2008, 05:55 AM
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Default Re: Cavemen

Oh no, the thread has been derailed!

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  #23  
Old April 7th, 2008, 06:01 AM
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Default Re: Cavemen

Ron has TWO bog beasts!!!
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  #24  
Old April 7th, 2008, 06:09 AM
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Default Re: Cavemen

That is without a doubt hilarious!
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  #25  
Old April 7th, 2008, 08:10 AM
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Default Re: Cavemen

I will recruit the caveman commander and outfit him with a Thunder Bow (I think that is the right one) and boots of giant strength. The thunder bow damage is based on strength so this is a good combination. Often gets one or two in the early/midgame HOF.
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  #26  
Old April 7th, 2008, 02:25 PM
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Default Re: Cavemen

I have done the thunder bow thing as well, but IIRC isn't his precision pretty low? I also use them to get rid of all those vine bows I get from killing AI in Sp games.
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  #27  
Old April 7th, 2008, 05:36 PM

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Default Re: Cavemen

Add a eye of aiming and you are up to Prec 14, cast wind Guide and your up to 19. Add a few points of exp then your up to 21 and he will get those quick. If you are going that far you might add a amulet of missile protection or a poorer choice of a bear claw talisman. Unless you are doing arrow fend. Not bad for a base 17 armor negating damage weapon that jumps to 22 with boots and 27 with the talisman. I guess you could bunch a few and add strength of giants for 31 damage. Yeah, slap a earth might on top for 35. Thats the trick. A group of 35 armor negating damage bowmen with a precision of 21. Murder to build but it would be a murder squad.
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  #28  
Old April 7th, 2008, 06:25 PM
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Default Re: Cavemen

sounds like my style of play: insanely inefficient, but insanely fun.
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  #29  
Old April 8th, 2008, 07:53 AM
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Default Re: Cavemen

I just use the bow and boots. It is just an early game move that appears to be functional. Don't want to put too many gems and/or turns into them.

Cor2 -The cavemen have a precision of 10, which is the normal archer precision.
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  #30  
Old April 8th, 2008, 10:51 AM

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Default Re: Cavemen

A caveman with a bear claw talisman will be nearly as hairy and manly as Ron Jeremy with two bog beasts.
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