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  #21  
Old November 18th, 2007, 03:32 PM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: New Sloth Game with KO and JK

Quote:
Kristoffer O said:
I think I would prefer a somewhat cramped, but big game.

Big gives more players the opportunity to play with us.
Cramped makes for insta-action.
If big then I think I want to try slower research, although I'm not sure if it suits my balance testing.
I think slower research would give Ermor even more of an advantage. LA games always end up with Ermor having huge armies and everyone else gaining up on Ermor. You can't beat Ermor with troops. You need magic.
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  #22  
Old November 18th, 2007, 03:55 PM
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Kristoffer O Kristoffer O is offline
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Default Re: New Sloth Game with KO and JK

Aha. I have no experience with Ermor.
What if Ermor end up dead early on?
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  #23  
Old November 18th, 2007, 03:56 PM

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Default Re: New Sloth Game with KO and JK

I am inclined to think slow research would be fun too. Ermor can be held in check with priests I think? He should not be able to cause too much devastation.
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  #24  
Old November 18th, 2007, 04:25 PM

llamabeast llamabeast is offline
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Default Re: New Sloth Game with KO and JK

Right, I have created a new thread for this game to make it easier to admin getting the game started - please post to that one instead.
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  #25  
Old November 19th, 2007, 01:20 AM

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Default Re: New Sloth Game with KO and JK

Slow research sounds very cool. I'm interested to see how that would turn out in some big MP games.
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