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Do you own this game? Write a review and let others know how you like it.
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March 28th, 2016, 02:17 AM
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Lieutenant General
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Join Date: Apr 2007
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Re: WinSPMBT version 10.0 Upgrade patch
Quote:
Originally Posted by jivemi
As a proponent of KISS I'd prefer to scrap the proposed change if there's any risk of unintended consequences to gameplay. If it ain't broke don't fix it and all that. Just my two centavos' worth. Cheers and good luck whatever the decision is.
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Any game engine change runs the same risk, that's the nature of programming. Over the years many improvements have been made and while some have had "issues" they invariably get resolved, sometimes with a hotfix if the issue is severe enough.
I've never seen the game code but from what Andy and Don have said it sounds like typical spaghetti code. Having worked with such things in the past myself I stand in awe of anyone that can retain their sanity working on it year after year.
Andy is a GOD!
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Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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March 28th, 2016, 11:25 AM
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Shrapnel Fanatic
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Re: WinSPMBT version 10.0 Upgrade patch
I should be able to let everyone know what we are going to do in the next 24 hours
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March 29th, 2016, 08:57 AM
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Second Lieutenant
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Re: WinSPMBT version 10.0 Upgrade patch
[quote=Suhiir;833383]
Quote:
Originally Posted by jivemi
I've never seen the game code but from what Andy and Don have said it sounds like typical spaghetti code. Having worked with such things in the past myself I stand in awe of anyone that can retain their sanity working on it year after year.
Andy is a GOD!
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You can say that again. Some cats got it and some ain't. Just one semester of BASIC was enough to convince me that programming was far beyond my puny abilities.
Still, it seems calling Andy a God may be going too far. How about Demigod?
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March 29th, 2016, 12:14 PM
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Second Lieutenant
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Re: WinSPMBT version 10.0 Upgrade patch
Gods or not, all hail Andy & Don
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March 29th, 2016, 07:20 PM
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Shrapnel Fanatic
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Re: WinSPMBT version 10.0 Upgrade patch
PLEASE NOTE
We pulled the <turret and/or hull facing changes *MAY* now draw enemy opportunity fire> change because the code change spilled over to infantry and the least change of facing for an infantry unit was drawing a furious opfire reaction and I could see this being used to deliberately soak up opfire by units in well protected positions. We will look at it again over the summer.
Don
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March 30th, 2016, 04:06 AM
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Lieutenant General
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Re: WinSPMBT version 10.0 Upgrade patch
Too bad it was a good change.
E for effort !
https://en.wikipedia.org/wiki/Navy_E_Ribbon
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Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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March 31st, 2016, 04:50 AM
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Second Lieutenant
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Re: WinSPMBT version 10.0 Upgrade patch
Release today?
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March 31st, 2016, 07:26 AM
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Major
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Re: WinSPMBT version 10.0 Upgrade patch
Quote:
Originally Posted by Warhero
Release today?
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"...aiming for early to mid April..."
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March 31st, 2016, 07:41 AM
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Second Lieutenant
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Re: WinSPMBT version 10.0 Upgrade patch
Ok thanks. I didn't saw that somehow ...
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March 31st, 2016, 09:48 AM
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Shrapnel Fanatic
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Re: WinSPMBT version 10.0 Upgrade patch
Well.... you can't miss it now........
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