OT - Thoughts on the Honor Harrington series
* Spoiler alert - don't read if you don't want to know what happens in the Honor Harrington books *
Okay, I'm up to "In Enemy Hands" now, which I think isn't too bad since I'd only started reading the series when PBW went down.
Despite the fact that Honor Harrington is unrealistically powerful (photographic memory, expert at unarmed combat, expert at swordfighting, expert at dueling with guns, expert starship tactician, expert businesswoman, good politician, awe-inspiring leadership skills etc.) this is a seriously entertaining series. As others have mentioned, the resemblance with SEIV is uncanny. Heck, even the starship sizes are measured in k-tons!
And missile pods! A mirror-image of those Devnull-style externally mounted CSMs! Grasers? Sidewall-penetrating PPBs! The series even has ships cover each other with PDCs, just like the game!
I thought that one major difference was the lack of fighters, until Harrington took command of the HMS Wayfarer, and the LAC carriers proposed by the Manticoran Weapons Development Board. I can't wait to see those carriers in action!
Anyone thought of making an Honor Harrington mod for SEIV? The main thing would be to emphasize the heavy reliance on missile duels as depicted in the series, with lots of different kinds of missiles, with the biggest, planet-launched ones going up to range 20 (remember Blackbird base?).
Now if only I can think of a way to simulate the passive, EW defenses against missiles. It would be great if the game could give different evasion modifiers to different missile types, but I guess that's not going to happen. It would certainly have to be a QNP system too. And missiles must drain supplies majorly, so much that a few full salvos drain all supplies unless it has extra supplies storage. And how would one simulate a ship coasting stealthily with impellers off? Hmm.
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