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October 2nd, 2023, 10:19 AM
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First Lieutenant
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Join Date: Mar 2011
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Re: Omaha Beach - Scen #9
In the last 23 years or so, I have never had a CTD with any versions of SPWW2 (or MBT for that matter), playing small, medium or large or CGs. I have played and designed several large to huge scenario and "my" play tester to my knowledge never had a CTD with any of my scenarios.
Just my thoughts and experiences.
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October 2nd, 2023, 10:24 AM
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Corporal
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Re: Omaha Beach - Scen #9
Just thought it might be helpful. smh
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Last edited by Beeg; October 2nd, 2023 at 10:43 AM..
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October 3rd, 2023, 05:11 AM
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Corporal
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Re: Omaha Beach - Scen #9
Suggestion: Play scenario #400 (Tarawa, 11/20/43) as AI vs AI and let the game run. Around turn 40 it always crashes for me.
If this is a bug I would assume it happens for everyone but, if not, then it's something on my end.
Thank you for your time.
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October 14th, 2023, 01:38 PM
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Shrapnel Fanatic
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Re: Omaha Beach - Scen #9
Quote:
Originally Posted by Beeg
Suggestion: Play scenario #400 (Tarawa, 11/20/43) as AI vs AI and let the game run. Around turn 40 it always crashes for me.
If this is a bug I would assume it happens for everyone but, if not, then it's something on my end.
Thank you for your time.
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I started scenario #400 just before bed last night and let it run AI vs AI using the experimental EXE
It was still running when I got up.
It was on Turn 50
No junk anywhere and obviously it did not crash the game
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October 3rd, 2023, 10:10 AM
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Private
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Re: Omaha Beach - Scen #9
@Beeg
I will run #400 and see, whether I get a crash too.
Right now I am testing #9, since it also crashes on my machine at turn 6.
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October 3rd, 2023, 04:08 PM
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Shrapnel Fanatic
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Re: Omaha Beach - Scen #9
The more people testing and reporting the better but I can confire THERE IS A PROBLEM and WE WILL INVESTIGATE.
It seems to be tied into the "west" edge Junk terrain that is showing up and it seems to accumulate the longer you play. I am at turn 34 or so right now and there is junk grass terrain in some places 7-8 hexes in from the west edge
This should not be happening. It never used to happen and we never used to have these reports
Did this start with V14 or after V14 ?
Also is this only happening AI vs AI ?
The scenario review of this did not mention a problem like this but it was played Human vs AI
Last edited by DRG; October 3rd, 2023 at 04:25 PM..
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October 3rd, 2023, 07:01 PM
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Shrapnel Fanatic
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Re: Omaha Beach - Scen #9
We are both testing this and I can say that the issue with west edge junk in water scenario exists at least back as far as V13 ........testing continues
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October 4th, 2023, 12:29 AM
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BANNED USER
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Re: Omaha Beach - Scen #9
The junk terrain shows up on other maps as well, not just beach ones. I have seen it a lot on Battle generated games and I had a notepad list of when it had happened but the computer updated, where my file went, that is my quest.
It always does appear, the junk terrain, on the West (Left) side of the map.
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October 4th, 2023, 12:30 AM
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BANNED USER
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Re: Omaha Beach - Scen #9
Also this happens in WinMBT as well.
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October 4th, 2023, 08:51 AM
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Shrapnel Fanatic
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Re: Omaha Beach - Scen #9
If anyone can get screen shots or a save game of terrain Junk on non water maps I'd like to see them becasue I've never seen it and I am playing a battle now looking for it and I see nothing at all out of place
- How many turns need to be played before this shows ?
- Is it just AI vs AI or Human/AI
I have a number of high turn count save games for both MBT and WW2 and I have not found any that show the kind of terrain junk that they water maps show
I also have a generated beach assault running with the water to the west and SO FAR the game has not generated any map edge junk.....BUT..... the map still shows the grey edge and it seems that when that disapears the problem start
Maybe.......
The more people looking into this the better. More data helps us narrow down the cause and that narrows down where in the code to look
Last edited by DRG; October 4th, 2023 at 09:42 AM..
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