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February 3rd, 2008, 06:18 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: TigerCat - new MA game (recruiting)
Quote:
Aezeal said:
do we use a CB mod? scales and gods maybe? I liked it in my last game.
and can I use the streamer and flags or something mod? I like those banners.
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I don't mind the banners but I'll be dropping out if it switches to CB.
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February 3rd, 2008, 06:33 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
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Re: TigerCat - new MA game (recruiting)
I would like to give the rats a try (skaven), so sign me up for that. Meanwhile I will go pester sombre for tips.
edit: I am fine with cb
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February 3rd, 2008, 06:35 PM
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Sergeant
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Join Date: Oct 2007
Location: Magdeburg, Germany
Posts: 235
Thanks: 13
Thanked 3 Times in 3 Posts
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Re: TigerCat - new MA game (recruiting)
Same for me. I am against CB mod in this game.
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February 3rd, 2008, 08:36 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: TigerCat - new MA game (recruiting)
Although I think there's something to be said for the CB pretenders and scales, we won't use them for this game. This is because (a) I didn't mention it when people were signing up, and (b) I think including some mod nations is enough innovation for this game, no point pushing it.
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February 3rd, 2008, 09:48 PM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: TigerCat - new MA game (recruiting)
Oops. ; )
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February 4th, 2008, 06:08 AM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: TigerCat - new MA game (recruiting)
Arga Dis, please. I'll vote for graphs on.
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February 4th, 2008, 06:11 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: TigerCat - new MA game (recruiting)
Cool. Okay, the rate of new players seems to be slowing down so we can probably close it and choose a map and stuff soon. At the moment we've only got one water nation though. So, next people to sign up: please consider being a water nation.
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February 4th, 2008, 10:56 AM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: TigerCat - new MA game (recruiting)
so will we use the standards and streamers or whatever it's callen then? I kinda like it?
And if everyone dislikes CB scales and gods then I'm fine with not using it... I just thought that (especially the gods part) was rather more balanced than it normally was.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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February 4th, 2008, 01:29 PM
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Private
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Join Date: Oct 2007
Location: Denmark
Posts: 37
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: TigerCat - new MA game (recruiting)
if there still is a spot free, then I'll like to sing up as atlantis
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February 4th, 2008, 08:46 PM
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Second Lieutenant
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Join Date: Feb 2007
Location: Sydney, Australia
Posts: 437
Thanks: 18
Thanked 2 Times in 2 Posts
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Re: TigerCat - new MA game (recruiting)
To slow to give the Skaven another go so Oceania please ... will try to actually get out of the water, however briefly, this time.
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