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  #21  
Old January 19th, 2005, 10:39 PM
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Default Re: Forest Of Loren

Yeah all the units have insanely high defense, which, while definitely thematic, seems rather strong. I hope the nation has weak magic or something to account for it...
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  #22  
Old January 20th, 2005, 05:41 AM
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Default Re: Forest Of Loren

Nice work.

But why hasn't anybody made a dwarf nation ?
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  #23  
Old January 20th, 2005, 05:58 AM
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Default Re: Forest Of Loren

Don't worry. There will be pros and cons.
One of them are 5 of the units are only recruitable at the starting province.(Unicorn, Silver Unicorn, Moonlight Mistress, Treant and Waywatcher)
Another one is FoL recieved only 60% of normal resources and 80% gold due to lacking skill of getting/working with metal etc.
3 units and 5 commanders can be blessed, which also means you can only buy up to 10 each turn if you have a dominions strenght of 10 (so this one is both pro and con)
The screenshots are some days old so some of the stats are obligated. Wardancers def skill is 18
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  #24  
Old February 8th, 2005, 08:05 AM

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Default Re: Forest Of Loren

Some news about this mod ?

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  #25  
Old February 8th, 2005, 09:33 PM
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Default Re: Forest Of Loren


Has anyone made a seriously unbalanced MOD on any nation for the reason of making a computer opponent more challenging??

perhaps the developers might provide this option in one or more themes?
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  #26  
Old February 9th, 2005, 12:59 AM
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Default Re: Forest Of Loren

Quote:
NTJedi said:

Has anyone made a seriously unbalanced MOD on any nation for the reason of making a computer opponent more challenging??

Now there's a thoroughly excellent idea. Ideally, we could have two versions of each nation - one used when played by a human, the other when played by a computer.
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  #27  
Old February 9th, 2005, 06:15 AM
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Default Re: Forest Of Loren

That is a good idea.
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  #28  
Old February 9th, 2005, 03:12 PM

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Default Re: Forest Of Loren


I like it too. Although the AI may still buy lots of worthless independents, at least it'll have good national troops. I recall someone else suggesting a mod to give weak independents (milia, etc.) extremely high resource cost to cut down on that problem too.
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  #29  
Old February 11th, 2005, 05:48 AM
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Default Re: Forest Of Loren

Still working on it, Liga. Just not in the same speed when I started it doing my vacation.
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  #30  
Old February 12th, 2005, 05:05 PM
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Default Re: Forest Of Loren

What is fully done:

Faery
Elven Partizan
Elven Warrior with sword
Elven Warrior with spear
Elven Archer (I may redo this, cuz I'm not happy with it)
Glade Guard
Glade Rider
War Dancer
Unicorn
Treant

Glade Guard Champion
Wardancer Champion
Glade Rider General
Silver Unicorn
Faery Queen
Waywatcher
Elven Druid
Elven Elder Druid

Flag
Banner

Which Still need to be done:

Forest Dryad

Scout
Elven hero
Willow Dryad
Forest Priestess
Moonlight mistress

Gods/Goddess to choose (3-5)
Random leaders which sometimes join your course. (4)
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