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March 29th, 2005, 11:08 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Single Player Mods
Try just opening the file with winRAR.
Skip the self-extracting part and decompress it manually.
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Things you want:
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March 30th, 2005, 12:22 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Single Player Mods
TDM is distributed with some installer package, not as a self extracting rar file. SpaceEmpires.net hosts a rar copy of the mod, however:
TDM-Modpack 3.40 RAR Archive
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March 30th, 2005, 12:32 AM
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Private
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Join Date: May 2001
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Re: Single Player Mods
Fantastic, thanks
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-Stregone
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March 30th, 2005, 06:18 AM
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BANNED USER
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Join Date: Feb 2005
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Re: Single Player Mods
This thread makes me think about new single player setups for myself. I would like to be a pirate/nomad race but the setup should be together with another mod. I know that TDM works all right together with pirates, but what about STM or devnull without monsters?
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March 30th, 2005, 06:30 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Single Player Mods
TDM only works because it is not a mod, but rather a set of kickass AIs.
FQM could be spliced in I suppose, since P&N dosen't do much with the planets/systems/quadrants.
But nothing that changes components, facilities, shipsizes etc would be compatible. Not without making a whole new mod from scratch. And sometimes not even then; some feature sets are mutually exclusive.
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March 30th, 2005, 06:35 AM
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Major
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Join Date: Sep 2004
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Re: Single Player Mods
TDM still needs poking at for use in non stock or the AI won't use any new weapons, unless the mod keeps the same weapon families.
I really hope that's right or I've been wasting loads of time mucking around with AI files and still don't understand them. *fingers crossed*
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He who disagrees with me in private, call him a fool. He who disagrees with me in public, call him an ambulance.
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March 30th, 2005, 03:14 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Single Player Mods
SJ wrote an AI patcher program that converts stock-compatible AIs (such as TDM AIs) to work in P&N.
*link*
Quote:
I really hope that's right or I've been wasting loads of time mucking around with AI files and still don't understand them. *fingers crossed*
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Perhaps ModWorks would be of use to you.
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