September 16th, 2003, 09:37 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: Energy vs Ballistic weapons...
Quote:
Originally posted by oleg:
quote: Originally posted by Imperator Fyron:
quote: Originally posted by Cyrien:
Ahh... but the key here is that only very rarely are all things equal.
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Yes, and? I have never once lost to anyone using non-mainstream weapons.
Equal combat bonuses on each side occur very frequently, esp. mid to late game. Combat bonuses and damage/kT/ROF ratio are the two most important factors in combat. When combat bonuses are equal on both sides, they no longer matter. All that is left is the damage ratio. Sure, things like range and speed cane make a difference, but it is nothing compared to the first 2 items. But some racial weapons - Temporal Cannon and High Energy Magnifier - have to-hit bonuses ! Yes, but they are too small to make up for their extremely low damage... only useful in situations were you are behind your enemy in to hit bonus tech.
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